|
|
|
|
@ -662,11 +662,7 @@ Size GetItemSizeOnSlot(int slot)
|
|
|
|
|
if (ii != 0) { |
|
|
|
|
Item &item = MyPlayer->InvList[ii - 1]; |
|
|
|
|
if (!item.isEmpty()) { |
|
|
|
|
auto size = GetInvItemSize(item._iCurs + CURSOR_FIRSTITEM); |
|
|
|
|
size.width /= InventorySlotSizeInPixels.width; |
|
|
|
|
size.height /= InventorySlotSizeInPixels.height; |
|
|
|
|
|
|
|
|
|
return size; |
|
|
|
|
return GetInventorySize(item); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|