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@ -2449,6 +2449,9 @@ void NetSendCmdLocParam4(bool bHiPri, _cmd_id bCmd, Point position, uint16_t wPa
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NetSendHiPri(MyPlayerId, (byte *)&cmd, sizeof(cmd)); |
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else |
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NetSendLoPri(MyPlayerId, (byte *)&cmd, sizeof(cmd)); |
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auto &myPlayer = Players[MyPlayerId]; |
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myPlayer.UpdatePreviewCelSprite(bCmd, position, wParam1, wParam3); |
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} |
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void NetSendCmdParam1(bool bHiPri, _cmd_id bCmd, uint16_t wParam1) |
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@ -2491,6 +2494,9 @@ void NetSendCmdParam3(bool bHiPri, _cmd_id bCmd, uint16_t wParam1, uint16_t wPar
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NetSendHiPri(MyPlayerId, (byte *)&cmd, sizeof(cmd)); |
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else |
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NetSendLoPri(MyPlayerId, (byte *)&cmd, sizeof(cmd)); |
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auto &myPlayer = Players[MyPlayerId]; |
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myPlayer.UpdatePreviewCelSprite(bCmd, {}, wParam1, wParam2); |
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} |
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void NetSendCmdParam4(bool bHiPri, _cmd_id bCmd, uint16_t wParam1, uint16_t wParam2, uint16_t wParam3, uint16_t wParam4) |
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@ -2506,6 +2512,9 @@ void NetSendCmdParam4(bool bHiPri, _cmd_id bCmd, uint16_t wParam1, uint16_t wPar
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NetSendHiPri(MyPlayerId, (byte *)&cmd, sizeof(cmd)); |
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else |
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NetSendLoPri(MyPlayerId, (byte *)&cmd, sizeof(cmd)); |
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auto &myPlayer = Players[MyPlayerId]; |
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myPlayer.UpdatePreviewCelSprite(bCmd, {}, wParam1, wParam2); |
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} |
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void NetSendCmdQuest(bool bHiPri, const Quest &quest) |
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