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Avoid using HeldItem in CreatePlrItems (#4308)

pull/4312/head
Anders Jenbo 4 years ago committed by GitHub
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  1. 9
      Source/items.cpp

9
Source/items.cpp

@ -2849,9 +2849,12 @@ void CreatePlrItems(int playerId)
InitializeItem(player.InvBody[INVLOC_HAND_RIGHT], IDI_WARRSHLD);
GenerateNewSeed(player.InvBody[INVLOC_HAND_RIGHT]);
InitializeItem(player.HoldItem, IDI_WARRCLUB);
GenerateNewSeed(player.HoldItem);
AutoPlaceItemInInventory(player, player.HoldItem, true);
{
Item club;
InitializeItem(club, IDI_WARRCLUB);
GenerateNewSeed(club);
AutoPlaceItemInInventorySlot(player, 0, club, true);
}
InitializeItem(player.SpdList[0], IDI_HEAL);
GenerateNewSeed(player.SpdList[0]);

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