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@ -266,16 +266,16 @@ void selgame_GameSelection_Select(int value)
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selgame_enteringGame = true; |
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selgame_selectedGame = value; |
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gfnHeroInfo(UpdateHeroLevel); |
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selgame_FreeVectors(); |
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if (value > 2) { |
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CopyUtf8(selgame_Ip, Gamelist[value - 3].name, sizeof(selgame_Ip)); |
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selgame_Password_Select(value); |
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return; |
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} |
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gfnHeroInfo(UpdateHeroLevel); |
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selgame_FreeVectors(); |
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UiAddBackground(&vecSelGameDialog); |
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UiAddLogo(&vecSelGameDialog); |
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