11325 Commits (d8dde8d2b119dfbc7973384aa598bd9e9de2c864)
 

Author SHA1 Message Date
Gleb Mazovetskiy d8dde8d2b1 ini.cpp: Fix empty \r\n line parsing 1 year ago
Gleb Mazovetskiy 1892f6aa4e ini: Write \r\n instead of \n 1 year ago
Gleb Mazovetskiy b170192975 Avoid std::from/to_chars for float 1 year ago
Gleb Mazovetskiy 0680cbc314 ini: work around C++20 string_view constructor 1 year ago
Gleb Mazovetskiy b8ab6d2faa Migrate from SimpleIni to our own implementation 1 year ago
staphen 6318c557de Wake up the whole pack of Gargoyles when disturbed 1 year ago
Oleksandr Kalko 4a7d34a502 Upgrade some Android stuff 1 year ago
Stephen C. Wills 6b988fcfdb
Fix clang-format violation (#7500) 1 year ago
Peppersawce bd1881957b Update paths.cpp 1 year ago
Peppersawce da0418d654 Define Haiku assets path 1 year ago
Bubio 6523ac8796 Update ja_JP translations 1 year ago
Andrew James 5758e561fd allow auto-equipping two-handed weapons with both hands occupied 1 year ago
Andrew James 1b32872db2 Shuffle items around when auto-equipping so less inv space is required 1 year ago
Andrew James a8ca96452a Only use holditem if we're actually picking the item to hand 1 year ago
Andrew James b19f2e80ce Move anonymous namespace functions to the top of the file 1 year ago
Andrew James c7abf2f778
Extract logic from CheckInvCut/AutoPlaceItemInInventory (#7494) 1 year ago
staphen fade1d0b22 Fix error in Lua require() function 1 year ago
Gleb Mazovetskiy 197827acc9 Update Source/utils/surface_to_clx.cpp 1 year ago
Gleb Mazovetskiy 382dbd988e Run tools/update_bundled_assets.sh 1 year ago
Gleb Mazovetskiy aa751ff538 Reduce CLX header size from 10 to 6 1 year ago
hiperiondev 304a7797dd Add missing translation 1 year ago
hiperiondev 05feb0778c Update from source 1 year ago
Sten Feldman 95c79ecd61
🇪🇪 ET Translation patch (#7479) 1 year ago
Gleb Mazovetskiy dbfa2feb48 SDL1: Avoid redundant palette update 1 year ago
staphen e1a08d369e Do not assume 10-byte header for CL2 data 1 year ago
staphen 3caa80f453 Fix double to float conversion warnings in virtual gamepad logic 1 year ago
Eric Robinson 181247924b
Cleanup LoadGameLevel() (#7467) 1 year ago
Eric Robinson d6c81898d6 Move Lazarus spawn code 1 year ago
Anders Jenbo 8dc6e0516a Fix GetUniqueMonstPosition() 1 year ago
Eric Robinson 06528a58e7
Clean up PlaceUniqueMonster() position logic 1 year ago
Eric Robinson baaa906583
Remove CheckCheatStats() (#7461) 1 year ago
Eric Robinson 0fd4a7b348
Fix Life/Mana bugs (#5777) 1 year ago
Gleb Mazovetskiy 63fd721d98 Set FMT_USE_FALLBACK_FILE=1 on some platforms 1 year ago
Gleb Mazovetskiy 985940342d libfmt: Set FMT_USE_LOCALE=0 1 year ago
Gleb Mazovetskiy ac062a3907 libfmt: FMT_BUILTIN_TYPES=0 on rg99 1 year ago
Gleb Mazovetskiy dcb496614f Update libfmt 1 year ago
qndel b11a0952cb get rid of libTolk.dll in artifacts 1 year ago
Gleb Mazovetskiy 1a32a705fe Replaces uses of doubles with floats 1 year ago
Gleb Mazovetskiy f476754313 Videos: Avoid float math for frame durations 1 year ago
staphen 1078598226 Hide Upscale option in Settings menu 1 year ago
Gleb Mazovetskiy 92aeb01ebb Fix stairs rendering in Caves and Hell 1 year ago
Gleb Mazovetskiy 8c39edfe7e Add `dev.display.tileData('microTiles')` 1 year ago
Andrew James 59471f0828 Remove special case when auto-placing 2x2 items 1 year ago
Gleb Mazovetskiy 67f822f659 Speed-up debug grid 1 year ago
Gleb Mazovetskiy 898cb3ae3d Screenshotting: Use `SDL_RWops` throughout 1 year ago
staphen b78ec23362 Fix bounds check in RenderClxOutline() 1 year ago
Eric Robinson d7b5a0c972 Update hwcursor.cpp 1 year ago
qndel fe15ae32f0 fix warnings 1 year ago
Eric Robinson 793eb7a835
Fix 0 charge staff in speed spell (#6502) 1 year ago
Eric Robinson 9f197f5ebc
Rename Missile::_mirange to Missile::duration (#7214) 1 year ago