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Wake up the whole pack of Gargoyles when disturbed

pull/7511/head
staphen 1 year ago committed by Anders Jenbo
parent
commit
6318c557de
  1. 14
      Source/monster.cpp

14
Source/monster.cpp

@ -1550,11 +1550,17 @@ void FollowTheLeader(Monster &monster)
if (leader == nullptr)
return;
if (monster.activeForTicks >= leader->activeForTicks)
return;
if (leader->activeForTicks > monster.activeForTicks) {
monster.position.last = leader->position.tile;
monster.activeForTicks = leader->activeForTicks - 1;
}
monster.position.last = leader->position.tile;
monster.activeForTicks = leader->activeForTicks - 1;
if (monster.ai != MonsterAIID::Gargoyle || (monster.flags & MFLAG_ALLOW_SPECIAL) == 0)
return;
if (leader->mode == MonsterMode::SpecialMeleeAttack)
return;
monster.flags &= ~MFLAG_ALLOW_SPECIAL;
monster.mode = MonsterMode::SpecialMeleeAttack;
}
void GroupUnity(Monster &monster)

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