|
|
|
|
@ -542,6 +542,13 @@ void PlaceQuestMonsters()
|
|
|
|
|
} |
|
|
|
|
} else if (setlvlnum == SL_SKELKING) { |
|
|
|
|
PlaceUniqueMonst(UniqueMonsterType::SkeletonKing, 0, 0); |
|
|
|
|
} else if (setlvlnum == SL_VILEBETRAYER) { |
|
|
|
|
AddMonsterType(UniqueMonsterType::Lazarus, PLACE_UNIQUE); |
|
|
|
|
AddMonsterType(UniqueMonsterType::RedVex, PLACE_UNIQUE); |
|
|
|
|
AddMonsterType(UniqueMonsterType::BlackJade, PLACE_UNIQUE); |
|
|
|
|
PlaceUniqueMonst(UniqueMonsterType::Lazarus, 0, 0); |
|
|
|
|
PlaceUniqueMonst(UniqueMonsterType::RedVex, 0, 0); |
|
|
|
|
PlaceUniqueMonst(UniqueMonsterType::BlackJade, 0, 0); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
@ -3574,15 +3581,6 @@ void SetMapMonsters(const uint16_t *dunData, Point startPosition)
|
|
|
|
|
for (int i = 0; i < MAX_PLRS; i++) |
|
|
|
|
AddMonster(GolemHoldingCell, Direction::South, 0, false); |
|
|
|
|
|
|
|
|
|
if (setlevel && setlvlnum == SL_VILEBETRAYER) { |
|
|
|
|
AddMonsterType(UniqueMonsterType::Lazarus, PLACE_UNIQUE); |
|
|
|
|
AddMonsterType(UniqueMonsterType::RedVex, PLACE_UNIQUE); |
|
|
|
|
AddMonsterType(UniqueMonsterType::BlackJade, PLACE_UNIQUE); |
|
|
|
|
PlaceUniqueMonst(UniqueMonsterType::Lazarus, 0, 0); |
|
|
|
|
PlaceUniqueMonst(UniqueMonsterType::RedVex, 0, 0); |
|
|
|
|
PlaceUniqueMonst(UniqueMonsterType::BlackJade, 0, 0); |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
WorldTileSize size = GetDunSize(dunData); |
|
|
|
|
|
|
|
|
|
int layer2Offset = 2 + size.width * size.height; |
|
|
|
|
|