3216 Commits (d46ae517d021a50b240aac12f3eeff013ccdc42e)
 

Author SHA1 Message Date
Gleb Mazovetskiy ea4358fdc7 Avoid console warnings on dialog init w/o diabdat 7 years ago
Gleb Mazovetskiy b536d0efa2 DiabloUI: Handle logo like all the other elements 7 years ago
qndel 0fb6025948 scrollrt_draw_lower_2 cleanup 7 years ago
qndel 2dadb3e3a3 scrollrt_draw_lower cleanup 7 years ago
Pyr0Byt3 e7e1ba96dc fix hero order 7 years ago
Gleb Mazovetskiy 4ea3a4e941 Make Source/ dialogs call DiabloUI/dialogs.cpp 7 years ago
Gleb Mazovetskiy 850d09b0a5 Minor cleanup of internal error handling 7 years ago
Anders Jenbo 21fb588e56
Correct MinGW instructions 7 years ago
Gleb Mazovetskiy fd0a23aac3 Improve RenderUTF8_Solid_Wrapped comment 7 years ago
Gleb Mazovetskiy d7bec68fb2 Reduce TTF line spacing to roughly match Diablo 7 years ago
Gleb Mazovetskiy 40651d8a19 Implement x-align for wrapped TTF text 7 years ago
Gleb Mazovetskiy 5d7f6db2fc Wrapped text rendering for TTF 7 years ago
Gleb Mazovetskiy aa3a8fecd5 DiabloUI: Dialog positioning and other tweaks 7 years ago
Gleb Mazovetskiy 458fbcef88 DiabloUI: Implement some dialogs 7 years ago
Gleb Mazovetskiy 0710d1c425 DiabloUI: Rename UiButton to UiArtTextButton 7 years ago
qndel 6b286941f3 enums 7 years ago
qndel 23386285a9 GetStaffPower cleanup 7 years ago
qndel 2c7818c5d9 miss_null_32 cleanup 7 years ago
Gleb Mazovetskiy 17b5011916 DiabloUI: Move art and text code out of diablo.cpp 7 years ago
qndel 93f7c5f935 AddWeaponRack cleanup 7 years ago
qndel 2cef74bd57 AddArmorStand cleanup 7 years ago
Anders Jenbo d2c4b461d4
Add option to compile shareware version 7 years ago
Gleb Mazovetskiy e4ef58f73d DiabloUI: Add a scroll bar to hero selection 7 years ago
Gleb Mazovetskiy 78c9453e94 Make the Yes/No dialog list wrap 7 years ago
arczi84 9b4fd2debd Ignore data file 7 years ago
qndel 7665acfaf1 encode_enemy cleanup 7 years ago
Gleb Mazovetskiy 8d18a9938b DiabloUI selgame.cpp: Reduce duplication 7 years ago
Gleb Mazovetskiy 8e26a26b9c DiabloUI: Fix label position in SELUDPGAME_DIALOG 7 years ago
Anders Jenbo d2b1f0cfc8 Apply the Cel helper functions in a few more places 7 years ago
Marlon Beijer 3a267aa7f7 Add option to disable network support for builds 7 years ago
Gleb Mazovetskiy 7573446763 Make hero selection list scrollable 7 years ago
Gleb Mazovetskiy 2ba268e608 DiabloUI: Better char* handling 7 years ago
qndel a994a5cd0f MAI_Zhar cleanup 7 years ago
qndel 5a9aee7b92 PreSpawnSkeleton cleanup 7 years ago
qndel 4f2fe6174d GetDamageAmt cleanup 7 years ago
Mathieu Maret 3ec16ee3c5 Correct memory leak 7 years ago
qndel c8ad43971b MI_Element cleanup 7 years ago
Gleb Mazovetskiy 37936c6d15 DiabloUI: Refactor UI_Item to tagged unions 7 years ago
Gleb Mazovetskiy 5f21aba186 progress.cpp: fix SDL1 narrow conv warn 7 years ago
Gleb Mazovetskiy e2a1c90979 storm.cpp: simplify getIniPath 7 years ago
Gleb Mazovetskiy dc937c8b96 diabloui.cpp: Fix value not handled warning 7 years ago
Gleb Mazovetskiy 7f61128d32 Fix more compilation warnings 7 years ago
Gleb Mazovetskiy e3cf8af94d dvlnet: More C++11 compatibility 7 years ago
Anders Jenbo bd2c08183c Fall back to relative path when unable to use SDL 7 years ago
Gleb Mazovetskiy b905fb739f CMake: Enable LTO for the release build 7 years ago
Anders Jenbo e97061f126 Correct bad definition of nDataSize 7 years ago
Anders Jenbo ed746a6d2d Fix Cl2DecodeFrm3 7 years ago
Gleb Mazovetskiy 40112bf895 Set -std=c++11 the CMake way (#293) 7 years ago
Anders Jenbo 1a2f2b5f52 Implement CelGetFrameClipped from the Mac 9 port 7 years ago
Anders Jenbo 64824cab2b Implement CelGetFrameStart 7 years ago