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miss_null_32 cleanup

pull/340/head
qndel 7 years ago committed by Anders Jenbo
parent
commit
2c7818c5d9
  1. 4
      Source/missiles.cpp

4
Source/missiles.cpp

@ -1801,6 +1801,7 @@ void AddRhino(int mi, int sx, int sy, int dx, int dy, int midir, char mienemy, i
void miss_null_32(int mi, int sx, int sy, int dx, int dy, int midir, char mienemy, int id, int dam)
{
AnimStruct *anim;
MonsterStruct *mon;
anim = &monster[id].MType->Anims[MA_WALK];
GetMissileVel(mi, sx, sy, dx, dy, 16);
@ -1817,7 +1818,8 @@ void miss_null_32(int mi, int sx, int sy, int dx, int dy, int midir, char mienem
missile[mi]._miLightFlag = TRUE;
if (monster[id]._uniqtype != 0)
missile[mi]._miUniqTrans = monster[id]._uniqtrans + 1;
dMonster[monster[id]._mx][monster[id]._my] = 0;
mon = &monster[id];
dMonster[mon->_mx][mon->_my] = 0;
missile[mi]._mirange = 256;
PutMissile(mi);
}

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