101 Commits (ccf87f3bf36352e2b625ba2dc37ea99bc175df37)

Author SHA1 Message Date
pionere 97d53ced7e get rid of a few warnings (strncpy) 5 years ago
pionere d5a0fa8e85 get rid of a few warnings 5 years ago
pionere 1f340212e1 do not call SFileOpenFileEx if the given handle is NULL 5 years ago
Anders Jenbo 0c8664b016 Implement Cornerstone of the World functionality 5 years ago
Anders Jenbo 88a715cdcc Clean up narator sound logic 5 years ago
Anders Jenbo 374e8177ef Remove wave.cpp 5 years ago
Anders Jenbo 47004ddd35 Add widescreen menus 5 years ago
Anders Jenbo 9b1568cc08 Startup issues with shareware version 5 years ago
Anders Jenbo c802cbdc4d Merge more Hellfire code paths 5 years ago
Anders Jenbo a2a3729491 Enable loading hellfire games form main menu 5 years ago
Anders Jenbo d20eddf48e Unifcy a chunk of Hellfire's code pathts 5 years ago
qndel 9c7d6c96ea
specify path to diablo.ini (#928) 5 years ago
qndel a61f969d26
fix typos (#914) 5 years ago
Gleb Mazovetskiy a091a56e8e
Remove MAX_PATH restriction (#898) 5 years ago
Anders Jenbo 93358a290c [SDL1.2] Check if an appropriate video mode exists for the given movie 6 years ago
Marcin Konicki 9a70a5c644 Prevent double free of sound chunk in storm (#744) 6 years ago
Marcin Konicki aace1b46de Implement `--save-dir` CLI option 6 years ago
BDC 741cdb2494 Fix memory leak with audio stream not been released 6 years ago
Anders Jenbo 8fcdf69a56 [SDL1.2] Check if an appropriate video mode exists for the given movie 6 years ago
Anders Jenbo e0a94686b0 Add game speed to multiplayer 6 years ago
Anders Jenbo c53ca1a62a Adjust resolution to monitor default on startup 6 years ago
Marcin Konicki e4cbde0236
Prevent double free of sound chunk in storm (#744) 6 years ago
Marcin Konicki 515ac145c5
Implement `--save-dir` CLI option 6 years ago
Anders Jenbo c32f33f19f Use safe ranges instead of decltype() for C++03 compatability 6 years ago
Anders Jenbo dc8be6c0ab
C++03 compatibility (#736) 6 years ago
Anders Jenbo 43586c4b0d Correct inclusion of Radon.hpp 6 years ago
Anders Jenbo 0da3461d35 Use explicit types instead of auto 6 years ago
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr 6 years ago
BDC 74938fdacd Fix memory leak with audio stream not been released 6 years ago
Anders Jenbo 6d9089ec87 Fix compiler warning 6 years ago
Gleb Mazovetskiy a2ab6e1e6f storm_net: Prevent crashing during crash handling 6 years ago
Anders Jenbo bd6eebedb1 Drop storm_dx.cpp 6 years ago
Gleb Mazovetskiy 658b44f613 SVid: Only switch video mode if full-screen 6 years ago
Gleb Mazovetskiy ea32475ce9 SDL1: Avoid software-scaling SVid when possible 6 years ago
Anders Jenbo 08aa6a860a Move generic helpers out of miniwin 6 years ago
Anders Jenbo cc4d6b57d8 Remove unused miniwin IO 6 years ago
Anders Jenbo 913de17a56 Use SDL_Color nativly instead of converting betwen it and PALETTEENTRY 6 years ago
Anders Jenbo c3f283429b Fix high CPU load when game is minimized 6 years ago
Anders Jenbo e5d4e99a69 Fix end movie not looping 6 years ago
Anders Jenbo 50661842b0 Implement SFileSetBasePath 6 years ago
Anders Jenbo 40d272241b Implement --data-dir for setting mpq path 6 years ago
Anders Jenbo adad63cc72 Revert "Lazy load ini" 6 years ago
Anders Jenbo e316bce4d0 Lazy load ini 6 years ago
Anders Jenbo a4d612d509 Clear video buffer 6 years ago
Anders Jenbo 4532f009ff Remove old anti-cheat code from save function 6 years ago
Gleb Mazovetskiy ddce870dda Handle scaling for SDL1 (#370) 6 years ago
Gleb Mazovetskiy f0eab35672 SDL 2.0.3 SVid: Use non-device Audio API 7 years ago
Gleb Mazovetskiy f13d2d193a SDL 2.0.3 SVid: Zero audio buffer before MixAudio 7 years ago
Gleb Mazovetskiy df8d7a1f46 Compatibility with SDL v2.0.3 7 years ago
Gleb Mazovetskiy dd5bc39816 Get a fresh window surface before rendering to it (#358) 7 years ago