@ -414,17 +414,16 @@ SDL_Surface *SVidSurface;
BYTE * SVidBuffer ;
unsigned long SVidWidth , SVidHeight ;
# ifdef USE_SDL1
# if SDL_VERSION_ATLEAST(2, 0, 4)
SDL_AudioDeviceID deviceId ;
static bool HaveAudio ( )
{
return SDL_GetAudioStatus ( ) ! = SDL_AUDIO_STOPPED ;
return deviceId ! = 0 ;
}
# else
SDL_AudioDeviceID deviceId ;
static bool HaveAudio ( )
{
return deviceId ! = 0 ;
return SDL_GetAudioStatus ( ) ! = SDL_AUDIO_STOPPED ;
}
# endif
@ -459,14 +458,14 @@ public:
void Enqueue ( const unsigned char * data , unsigned long len )
{
# ifdef USE_SDL1
SDL_LockAudio ( ) ;
EnqueueUnsafe ( data , len ) ;
SDL_UnlockAudio ( ) ;
# else
# if SDL_VERSION_ATLEAST(2, 0, 4)
SDL_LockAudioDevice ( deviceId ) ;
EnqueueUnsafe ( data , len ) ;
SDL_UnlockAudioDevice ( deviceId ) ;
# else
SDL_LockAudio ( ) ;
EnqueueUnsafe ( data , len ) ;
SDL_UnlockAudio ( ) ;
# endif
}
@ -566,22 +565,19 @@ void SVidPlayBegin(char *filename, int a2, int a3, int a4, int a5, int flags, HA
Mix_CloseAudio ( ) ;
# if !SDL_VERSION_ATLEAST(2, 0, 4)
sVidAudioQueue - > Subscribe ( & audioFormat ) ;
# endif
# ifdef USE_SDL1
if ( SDL_OpenAudio ( & audioFormat , NULL ) ! = 0 ) {
ErrSdl ( ) ;
}
SDL_PauseAudio ( 0 ) ;
# else
# if SDL_VERSION_ATLEAST(2, 0, 4)
deviceId = SDL_OpenAudioDevice ( NULL , 0 , & audioFormat , NULL , 0 ) ;
if ( deviceId = = 0 ) {
ErrSdl ( ) ;
}
SDL_PauseAudioDevice ( deviceId , 0 ) ; /* start audio playing. */
# else
sVidAudioQueue - > Subscribe ( & audioFormat ) ;
if ( SDL_OpenAudio ( & audioFormat , NULL ) ! = 0 ) {
ErrSdl ( ) ;
}
SDL_PauseAudio ( 0 ) ;
# endif
}
@ -750,11 +746,7 @@ void SVidPlayEnd(HANDLE video)
SDL_ClearQueuedAudio ( deviceId ) ;
SDL_CloseAudioDevice ( deviceId ) ;
deviceId = 0 ;
# elif SDL_VERSION_ATLEAST(2, 0, 0)
SDL_CloseAudioDevice ( deviceId ) ;
deviceId = 0 ;
sVidAudioQueue - > Clear ( ) ;
# else // USE_SDL1
# else
SDL_CloseAudio ( ) ;
sVidAudioQueue - > Clear ( ) ;
# endif