7945 Commits (bb83d527d205ddd39126ddcf80908e45bbdba643)

Author SHA1 Message Date
staphen bb83d527d2 Change server_exception from dvlnet_exception to PacketError 3 years ago
staphen d4b33685a2 Prefer ASIO functions that take error codes 3 years ago
Gleb Mazovetskiy ab1546311a `LoadClassAttributes`: Mandate field order 3 years ago
Gleb Mazovetskiy e090c8bf31 Extract some player attributes to data files 3 years ago
staphen 4a1da5a777 Fix minlvl when generating translated names for staves 3 years ago
Andrew James bb16b93836
move definition of non-templated function to cpp file (#6620) 3 years ago
ephphatha 3fda0586bd Add support for parsing fixed point decimal strings 3 years ago
ephphatha f3de9d6e71 Use dedicated error enum for parsing failures 3 years ago
Gleb Mazovetskiy 040c4fe82f Generalize support for Windows without wchar APIs 3 years ago
Gleb Mazovetskiy 6d43898fad Fix unused variable warnings for resampler name 3 years ago
KPhoenix 95d2e9bd42 Update automap.cpp 3 years ago
Anders Jenbo c9858c3c99 Fix spelling of fallthrough 3 years ago
Vinícius Ferrão dff46af2de Fixes testing characters from Hellfire showing up in Diablo 3 years ago
Eric Robinson d63fa514ab
Automap: Pentagram (#6606) 3 years ago
Gleb Mazovetskiy 92cca421f9 Automap: Minor cleanups 3 years ago
Anders Jenbo c2766d5da9 Fix warnings in automap.cpp 3 years ago
Gleb Mazovetskiy 4d0341afb5 net: Replace `packet_exception` with `tl::expected` 3 years ago
KPhoenix ec8a9c8e61 Lava 3 years ago
Eric Robinson c754d95ecc
Fix various Automap drawing issues (#6555) 3 years ago
Gleb Mazovetskiy 78af369e6e net: Remove template parameter for cdwrap 3 years ago
Eric Robinson 0f3c74af33
Avoid rounding issues in automap and allow an extra zoom out step 3 years ago
Gleb Mazovetskiy e049bbb7a4 Add `AutomapTile#hasAnyFlag` 3 years ago
Gleb Mazovetskiy cf925d1edc Replace tuples with structs 3 years ago
DakkJaniels 3d3cc31ebb add missing continue 3 years ago
DakkJaniels aba9d79a1a
Fix spawn and spawnu (#6594) 3 years ago
Gleb Mazovetskiy 43dbd8cb57 Bump libfmt 3 years ago
Gleb Mazovetskiy b83637add8 Use a C array for transparency LUT for debug perf 3 years ago
Gleb Mazovetskiy b28bbd65ad Fix some compilation warnings 3 years ago
Gleb Mazovetskiy b64ee0e190 Use `if constexpr` in clx/dun_render 3 years ago
Gleb Mazovetskiy 57dbe12915 Remove Debug /O2 for MSVC 3 years ago
Gleb Mazovetskiy 16a6fc62e1 Deduplicate some of the MPQ handling 3 years ago
Gleb Mazovetskiy 0f77cc3797 Force-inline methods to improve debug build perf 3 years ago
Gleb Mazovetskiy a51abc4826 Compile some files with -O2 even in Debug mode 3 years ago
Anders Jenbo 0a78af4bf8 Show save notification for exactly 1 sec 3 years ago
staphen 7e489a88af Load stash data based on gbIsHellfire, not gbIsHellfireSaveGame 3 years ago
qndel a4c4fd6c9b fix inspect on players where one name is a substring of another 3 years ago
staphen a151219b9b Don't validate creation flags on gold 3 years ago
Gleb Mazovetskiy 9bbc138b0f Simplify `ColumnDefinition` using C++20 features 3 years ago
Gleb Mazovetskiy c2ad6da733 Add DEVILUTIONX_DISPLAY_TEXTURE_FORMAT 3 years ago
Vinícius Ferrão 2644ec73af
Add Crippling Shrines from Hellfire (#6273) 3 years ago
Gleb Mazovetskiy 70ff515f48 Stream demo messages 3 years ago
Gleb Mazovetskiy 65e0ad88d2 Further reduce demo file size 3 years ago
DakkJaniels ef87664403 refactor cleaving: added in player method to determine if character can cleave and if an item is equipped. 3 years ago
Gleb Mazovetskiy d31a7b5c2c Log Demo settings 3 years ago
Gleb Mazovetskiy 9701101634 Switch to C++20 3 years ago
Anders Jenbo 1616318bb1 Bump version to 1.5.1 3 years ago
ephphatha bd8aab0aff handle stash item swapping using the gamepad a bit better 3 years ago
ephphatha c85fcbdfb1 fix cursor alignment following gamepad movement in stash 3 years ago
ephphatha 0d292b10c4 Move to the first inventory column from the left hand while holding wide items 3 years ago
ephphatha 070a11901f Fix handling of gamepad cursor movement following item cursor change 3 years ago