8482 Commits (6e32bf97943091184abb928f952019a4bfaf5311)
 

Author SHA1 Message Date
Felipe Wannmacher 6e32bf9794
changed spell circle ui (#3963) 4 years ago
staphen e0a3c553b4 Add window focus logic for SDL1 4 years ago
staphen 6418d7a2f0 Detect window focus state to mute automatically when starting audio 4 years ago
staphen a7bca3a1ec Extend window focus mute to cinematic audio 4 years ago
staphen 470c8c47f4 Force unpause when window focus gained in UI menus 4 years ago
staphen f085aa1aad Use mute()/unmute() instead of setVolume() 4 years ago
Felipe Wannmacher 1ca5e5681b
Added UWP to appveyor.yaml (#3959) 4 years ago
Felipe Wannmacher 8efbcf2058
Xbox One/Series support (#3946) 4 years ago
KPhoenix b01d939d29 Fix LArrow Behavior 4 years ago
staphen b85485b8f3 Resolve game crash when syncing Diablo items in Hellfire games 4 years ago
obligaron 6d7334886d Fix preview frame when player can't walk to desired location 4 years ago
KPhoenix e0cd19c011
Fix death animation frames for Warrior/Barbarian (#3954) 4 years ago
KPhoenix 34266ff4c7
Show correct death animation (#3953) 4 years ago
obligaron b3a9760bda Keymapper: Add mouse support 4 years ago
obligaron 2843d99485 Fix walk stuttering with Preview Frame 4 years ago
Gleb Mazovetskiy 8ce55bab6c tools/build_and_install_smpq.sh: Bump StormLib 4 years ago
staphen 5b21e0188f Fix order of operations during game initialization 4 years ago
Gleb Mazovetskiy 0287faeb13 Work around MSVC+CMake+LTO bug 4 years ago
staphen 597cde8ff2 Fix item cursor graphic used when generating Rogue's reward from the Slain Hero quest 4 years ago
obligaron aaeee3018f Add Item Highlighting, Screenshot, Pause, Automap and Hide Info Screens Actions to KeyMapper 4 years ago
obligaron be943df46e Keymapper: Add key released support 4 years ago
obligaron 75760382ef Regard preview frame in AnimationInfo 4 years ago
obligaron a7f361de41 AnimationInfo: Change TicksSinceSequenceStarted and relevantAnimationTicksWithSkipping to float 4 years ago
obligaron 35dc64312e Show preview CelSprite for player actions (Introduce PlayerStruct.pPreviewCelSprite and UpdatePreviewFrame) 4 years ago
obligaron 7b535d886e Make LoadPlrGFX check if graphics are already loaded 4 years ago
obligaron 5b9f0f4aaa Introduce GetPlayerGraphicForSpell 4 years ago
obligaron ac0bd7bb58 DrawPlayer: Calculate Width2 later 4 years ago
staphen bdb632c17e Update libzt 4 years ago
NikoVP 635f2f8874
Update Bulgarian translation 4 years ago
Stephen C. Wills 7525193a9f Calculate Fireball missile damage in collision logic 4 years ago
SoundChaser83 a7041bb435 Fix Torchant and Hellbat damage range being ignored 4 years ago
SoundChaser83 b52724a15e Fix monster damage potentially being off by 63/64th 4 years ago
gogogogi 2ebf1c7d49 Update Croatian translation 4 years ago
M0Rf30 d55823d18e Update Italian localization 4 years ago
Anders Jenbo 0ecd1380ba Update translations 4 years ago
Oleksandr Kalko 4c5fed420d
Update UK translation 4 years ago
ephphatha 8bf05571a1 Dedupe code which determines how much life/mana to restore for potions 4 years ago
Andrew James d3aedf5df1
Split loading of MPQs to handle translations and voice packs (#3922) 4 years ago
Gleb Mazovetskiy 074f191be8 Bump libpng 4 years ago
Andrew James 8fa04ce651 address performance-unnecessary-value-param 4 years ago
staphen aeddbb7f98 Reset game info after failing to join game 4 years ago
Yuri Pourre fee49afe60 Update Fedora instructions 4 years ago
Gleb Mazovetskiy c43aead8d1 Cleanup Diablo-SHA and codec.cpp 4 years ago
Gleb Mazovetskiy 9c084dcb29 codec.cpp: Fix alignment and endianness issues 4 years ago
obligaron 150a4edfdb Settingsmenu: Use two lines if text doesn't fix in one line 4 years ago
obligaron 1fc40aa211 DiabloUI: Fix Handling of UiFlags::NeedsNextElement 4 years ago
Gleb Mazovetskiy 371898eb92 libfmt: Bump version 4 years ago
obligaron a6842e7340 Reorder options in settingsmenu 4 years ago
Gleb Mazovetskiy e12adf689e Fix windows build 4 years ago
Gleb Mazovetskiy 8789c96264 OpenDingux lepus: Enable ZeroTier 4 years ago