326 Commits (52f46027daf73eb4b4269aca76b445c288d64cbe)

Author SHA1 Message Date
Anders Jenbo f9b7ac3bfa Expose chest with traps to set maps 6 years ago
Anders Jenbo cd2f7fc4d4 Fix mapping objects and monsters 6 years ago
Anders Jenbo e226b918a0 Clean up enum usage 6 years ago
Cyril SIX fb87bab3eb Fixing explosive barrels prespawning skeletons 6 years ago
Anders Jenbo c1b4d3d8b5 Copy documentation from sanctuary/notes 6 years ago
Anders Jenbo 1ba96a6777 Add doxygen description to remaining engine files 6 years ago
Anders Jenbo f62f983622 Fix broken wall tile 6 years ago
Anders Jenbo 2ec7c78eae Format source 6 years ago
Anders Jenbo c384711a5f Backport cleanups from hellfire branch 6 years ago
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 6 years ago
Anders Jenbo a291939a7d Value types 6 years ago
Anders Jenbo 53ccf38a8c Bool types 6 years ago
Anders Jenbo 31181b77c4 Bool comparisons 6 years ago
galaxyhaxz c632e2d1d0
Names and bug fixes (#1974) 6 years ago
galaxyhaxz 71565b9c02
Several updates [enums+names] (#2002) 6 years ago
Anders Jenbo 3c276a3cd3 Add documentation 6 years ago
Robin Eklind 27b40436a9 Use pointers instead of references for Devilution exported API 6 years ago
Anders Jenbo 20621a0642
add all.h and use in place of diablo.h (#2005) 6 years ago
qndel c2587d9786 use enums (#1997) 6 years ago
qndel 3008439bc7 enums and stuff 6 years ago
Marco 29b9c99e5a added some more values from enums (#1955) 6 years ago
qndel f9558c81c4 AddObject cleanup 6 years ago
qndel 59ccb89e12 ProcessObjects cleanup 6 years ago
Marco a939a7f0be Enum for object trap 6 years ago
qndel 6a8e2f0e25 SetupObject cleanup 6 years ago
qndel b01f1907b5 Obj_Circle cleanup 6 years ago
qndel 1abb61cb64 OperateCauldron cleanup 6 years ago
qndel 3a66af638d OperateTrapLvr cleanup 6 years ago
qndel 3f9398812a SyncDoors cleanup 6 years ago
Marco 4626450e11 some more item based enum consts 6 years ago
Marco d6d60f0109 OperateSkelBook const IMISC_SCROLL 6 years ago
Anders Jenbo 0c90ad0527 Set bool values TRUE/FALSE 6 years ago
Anders Jenbo 5fa0c5781b Backport cleanups from Hellfire branch 6 years ago
galaxyhaxz 9c98c1e43d Fix all "pass by ref" functions 6 years ago
qndel 1414b7e2aa apply enum to max shrines 6 years ago
qndel 80ee6b2668 apply TRUE/FALSE 6 years ago
qndel 5cb4e9ad25 AddMagicCircle cleanup 6 years ago
qndel dd7a8d7b2d Obj_Trap cleanup 6 years ago
qndel 8ab71cb98b AddL1Door cleanup 6 years ago
galaxyhaxz 67fedd9e99 Fix unknown struct field and drawpanflag 6 years ago
Anders Jenbo 0e578ffb11 Enable assertions 6 years ago
Robin Eklind e155a9423e rename random to random_ to avoid collision with random in stdlib.h 6 years ago
galaxyhaxz 80840b4d69 PlrHasItem: change pointer to reference 7 years ago
Anders Jenbo 2079b67475 Drop dpiece_defs_map_1 memory access optimization 7 years ago
Anders Jenbo 73a7a1ae6d Remove unimplemented functions that aren't needed with SDL 7 years ago
arczi84 1ab2fb2666 Endian madness 7 years ago
qndel 06e7b4dbdb more enums 7 years ago
qndel 7129558d0b apply enums 7 years ago
qndel 93f7c5f935 AddWeaponRack cleanup 7 years ago
qndel 2cef74bd57 AddArmorStand cleanup 7 years ago