5422 Commits (4ea9cd539ea15e11cce1d57bf1b4d65c4d0ffd83)

Author SHA1 Message Date
Juliano Leal Goncalves 4ea9cd539e 🚚 Rename 'PortalStruct' struct to 'Portal' 5 years ago
Juliano Leal Goncalves 9f4438fa22
🚚 Rename 'TextDataStruct' struct to 'Speech' (#2805) 5 years ago
Juliano Leal Goncalves d82b3b542f
🚚 Rename 'MissileDataStruct' struct to 'MissileData' (#2803) 5 years ago
Juliano Leal Goncalves 5bb7b0bf23 ♻️ Reduce visibility of 'Displacement::fromDirection' to 'private' 5 years ago
Juliano Leal Goncalves 32e22a16b3 ♻️ Leverage conversion constructor for 'Direction' to 'Displacement' 5 years ago
Juliano Leal Goncalves 244235d1de 🏷️ Add explicit conversion constructor on 'Displacement' from 'Direction' 5 years ago
Juliano Leal Goncalves ce40344ae9 🚚 Rename 'QuestDataStruct' struct to 'QuestData' 5 years ago
Juliano Leal Goncalves ce23cd6bce 🚚 Rename 'QuestData' global array to 'QuestsData' 5 years ago
Juliano Leal Goncalves d4a5868a89 🚚 Rename 'ObjDataStruct' struct to 'ObjectData' 5 years ago
Juliano Leal Goncalves 4431e3a823
🚚 Rename 'UItemStruct' struct to 'UniqueItem' (#2806) 5 years ago
Juliano Leal Goncalves a91074d470 🚚 Rename 'LightStruct' struct to 'Light' 5 years ago
Juliano Leal Goncalves 0d3d4c14f6
🚚 Rename 'Dead' concept to 'Corpse' everywhere (#2808) 5 years ago
Juliano Leal Goncalves 84ede906a0 ♻️ Replace usages of 'ShiftGrid' against 'Point' values with direct offset/direction-based increments 5 years ago
Juliano Leal Goncalves f5e88b0d9e ♻️ Leverage 'Point' in 'DrawTileContent' function 5 years ago
Juliano Leal Goncalves 5985bf10a0 ♻️ Leverage 'Point' in 'DrawDeadPlayer' function 5 years ago
Juliano Leal Goncalves 184adcefea ♻️ Leverage 'Point' in 'DrawMonster' function 5 years ago
Juliano Leal Goncalves 322d8b340e ♻️ Leverage 'Point' in 'DrawMonsterHelper' function 5 years ago
Juliano Leal Goncalves 11a6be073c ♻️ Leverage 'Point' in 'DrawPlayerIconHelper' function 5 years ago
Juliano Leal Goncalves 66c8bb68af ♻️ Leverage 'Point' in 'DrawPlayerIcons' function 5 years ago
Juliano Leal Goncalves 1f264f7eb4 ♻️ Leverage 'Point' in 'DrawPlayer' function 5 years ago
Juliano Leal Goncalves 3a9b4c02c1 ♻️ Leverage 'Point' in 'DrawPlayerHelper' function 5 years ago
Juliano Leal Goncalves bb093ff3a2 ♻️ Leverage 'Point' in 'DrawItem' function 5 years ago
Juliano Leal Goncalves db3ec3f329 ♻️ Leverage 'Point' in 'DrawObject' function 5 years ago
Juliano Leal Goncalves 0b2f443d97 ♻️ Leverage 'Point' in 'DrawMissile' function 5 years ago
Juliano Leal Goncalves e997a7ae08 ♻️ Leverage 'Point' in 'DrawDungeon' function 5 years ago
Juliano Leal Goncalves 515b427f14 ♻️ Leverage 'Point' in 'DrawCell' function 5 years ago
Juliano Leal Goncalves 7da37da8c9 ♻️ Leverage 'Point' in 'RenderTile' function 5 years ago
Juliano Leal Goncalves 1552b0971b ♻️ Leverage 'Point' in 'DrawFloor(Surface, int, int, int, int)' function 5 years ago
Juliano Leal Goncalves b18ed891d0 ♻️ Leverage 'Point' in 'DrawFloor' function 5 years ago
Juliano Leal Goncalves 072ca21405 ♻️ Replace 'tileOffsetX' and 'tileOffsetY' globals with single 'tileOffset' 5 years ago
Juliano Leal Goncalves 7d62e80ca0 ♻️ Replace 'tileShiftX' and 'tileShiftY' globals with single 'tileShift' 5 years ago
Juliano Leal Goncalves 17bab948c8 ♻️ Leverage 'Point' in 'DrawGame' function 5 years ago
Juliano Leal Goncalves a7c070c46a ♻️ Leverage 'Point' in 'DrawView' function 5 years ago
Juliano Leal Goncalves 1f7cfcf945 ♻️ Replace 'ReturnLvlX' and 'ReturnLvlY' globals with single 'ReturnLvlPosition' 5 years ago
Juliano Leal Goncalves ba66a9dc87 ♻️ Replace 'dmaxx' and 'dmaxy' globals with single 'dmaxPosition' 5 years ago
Juliano Leal Goncalves 6583410152 ♻️ Replace 'dminx' and 'dminy' globals with single 'dminPosition' 5 years ago
Juliano Leal Goncalves 940a120bf9 ♻️ Replace 'ViewX' and 'ViewY' globals with single 'ViewPosition' 5 years ago
Juliano Leal Goncalves d225202c34 🚚 Rename 'MonsterClass' members for consistency 5 years ago
Juliano Leal Goncalves 7af21d289d ♻️ Remove unnecessary 'MonsterClass' enum underlying value type override 5 years ago
Juliano Leal Goncalves 21b481bb46 ♻️ Convert 'MonsterClass' enum to enum class 5 years ago
Juliano Leal Goncalves 6226f41849 🚚 Rename '_mc_id' enum to 'MonsterClass' 5 years ago
Juliano Leal Goncalves eac08bd05f ♻️ Extract health bar border color by monster type logic into local function 5 years ago
staphen e85101eb31 Fix NULL Cel Buffer error when blocking missiles 5 years ago
qndel 927e773696 small debug cleanup 5 years ago
Juliano Leal Goncalves db1026fa39 🚚 Rename 'MonsterDataStruct' to 'MonsterData' 5 years ago
Juliano Leal Goncalves 6146b828e9 🚚 Rename 'MonsterData' global to 'MonstersData' 5 years ago
obligaron be4aeca196 DebugCmdWarpToLevel: Use correct WM_DIABTOWNWARP instead of the up-to-town WM_DIABTWARPUP 5 years ago
obligaron 2e07a59582 DebugCmdLoadMap: Fix transition from level to map 5 years ago
obligaron 82a5af7332 DebugCmdWarpToLevel: Fix transition from map to level 5 years ago
qndel a14a3ba455 add enums to monsters 5 years ago