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// mName, GraphicType, sndfile, TransFile, width, mImage, has_special, snd_special, has_trans, Frames[6], Rate[6], mMinDLvl, mMaxDLvl, mLevel, mMinHP, mMaxHP, mAi, mFlags , mInt, mHit, mAFNum, mMinDamage, mMaxDamage, mHit2, mAFNum2, mMinDamage2, mMaxDamage2, mArmorClass, mMonstClass, mMagicRes , mMagicRes2 , mSelFlag, mTreasure, mExp
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