Dennis Duda
0b5aef5edb
`PlaceGroup` is now near binary-exact
8 years ago
Dennis Duda
8bd518031b
Added `LIGHTSIZE` constant
8 years ago
Dennis Duda
5de0a5083b
`PlaceUniqueMonst` is now near binary-exact.
...
It's just the both struct pointers that seem to load a bit differently.
8 years ago
Dennis Duda
0f0bb1c713
`PlaceMonster` is now binary exact
8 years ago
Dennis Duda
7c75240c1e
`MonstPlace` now binary exact.
8 years ago
Dennis Duda
9685ce50da
Merge remote-tracking branch 'devilution/master'
8 years ago
galaxyhaxz
20ad6eb218
Fix signature of diablo_find_window ( #187 )
...
Byte identical now
8 years ago
Andrew Dunstan
e0fab6a6d1
fix type definition of itemhold, avoids overrun into Item2Frm (crashes when byte_641234[] is stripped by compiler due to being unreferenced)
8 years ago
Dennis Duda
ca0e341de2
Merge remote-tracking branch 'devilution/master'
8 years ago
galaxyhaxz
56d57d61c5
Update player.cpp
8 years ago
galaxyhaxz
f49117c95a
Update monster.cpp
8 years ago
galaxyhaxz
3b90e56429
Update player.cpp
8 years ago
galaxyhaxz
704380756d
Update player.h
8 years ago
galaxyhaxz
1120c0780d
Update sound.cpp
8 years ago
galaxyhaxz
0a1dcc5c0f
Update missiles.cpp
8 years ago
galaxyhaxz
9f206691b0
render.cpp -> undo memset/memcpy ( #186 )
8 years ago
galaxyhaxz
21d611439f
Remove temp debug now that bugs are gone
8 years ago
Dennis Duda
108eb7e466
Fixed Workspace config for debug again
8 years ago
Dennis Duda
bb0e2ba156
Updated the workspace file to actually build as debug
8 years ago
galaxyhaxz
296f8b0e2b
render.cpp -> optimized for speed
8 years ago
galaxyhaxz
5ed7a29e22
render.cpp -> implement memset/memcpy
8 years ago
Dennis Duda
ad59011c64
Shuffled things around in `InitMonster` to make the ordering closer to the beta, and making it binary exact
8 years ago
Anders Jenbo
43f5295170
Update VS6 folder
8 years ago
Dennis Duda
ad0bf6acfc
Cleaned up `InitMonsterGFX` by changing the signature of LoadMissileGFX to fit.
8 years ago
Dennis Duda
16a576cd5b
Brought `GetLevelMTypes` very close to binary exact
8 years ago
Dennis Duda
cf81adbd47
Minor adjustments to `InitLevelMonsters` and `AddMonsterType`
8 years ago
Dennis Duda
4461f657c3
Made `InitMonsterTRN` binary exact.
8 years ago
Anders Jenbo
71f890a29b
Add option to generate pdb file for devilution-comparer
8 years ago
Dennis Duda
91b6568ef9
Fixed CheckInvCut to be binary exact now with the new compiler version
8 years ago
Dennis Duda
f5a4d0a2ec
Reordered assignments in `NewPlrAnim` to be closer to the beta. Still binary exact with the new compiler
8 years ago
Dennis Duda
2f2d519ec7
Added missing enum values, removed codegen TODOs (fixed with new compiler) - now binary exact!
8 years ago
Dennis Duda
d45a175064
Fixed `CreatePlayer` to now be binary exact!
8 years ago
Dennis Duda
0ba52840b4
Use `UINT64` instead of `unsigned __int64`, more in line with uses of `DWORD`
8 years ago
Dennis Duda
0508308eba
Fixed missing cast for literal `1` to UINT64
8 years ago
Dennis Duda
22718733d0
Fixed nasty bug in `CalcPlrItemVals`, now binary exact!
8 years ago
Dennis Duda
59b4635a9a
Updated readme with new, correct compiler version
8 years ago
Dennis Duda
07b5dc3939
Cleaned up `inv_update_rem_item`, `RemoveInvItem`, `RemoveSpdBarItem`, `CheckInvItem`, `CheckInvScrn`, `CheckItemStats`
...
All relatively simple and/or use code from other functions already cleaned up. Now binary exact except for the small codegen differences outlined in https://github.com/diasurgical/devil-nightly/issues/15
8 years ago
Dennis Duda
a061f6d6f0
Cleaned up `CheckInvSwap` (0x3B6 → 0x390, orig: 0x373)
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Pretty close to the original binary except for the first loop, which generates differently. (TODO comment added) There are also some questionable double address calculations, which hopfully clear up when the loop is fixed as well.
Also added enums `inv_body_loc` and `inv_xy_slot` to clean up a lot of magic numbers.
8 years ago
Dennis Duda
2f25466ed6
Cleaned up `CheckInvSwap`
...
Now binary exact except for the usual `xor; inc` vs `push 1; pop` switch.
Updated the type of `_iIdentified` to `BOOL` as well (since every write to it actually is 0 or 1).
8 years ago
Dennis Duda
4120348056
Switched all pre-increments to post-increments, added some spacing
8 years ago
Anders Jenbo
e750efcfce
Clean up NextPlrLevel
8 years ago
Dennis Duda
3daee19605
Merge remote-tracking branch 'devilution/master'
8 years ago
galaxyhaxz
d991f63b16
Fix type of screen_buf_end ( #184 )
8 years ago
galaxyhaxz
8381807e90
Fix data type in gendung ( #183 )
8 years ago
Anders Jenbo
2e383d6810
Minor clean ups for player.cpp
8 years ago
Dennis Duda
b6baa965bb
Revert "Switched back `NewCursor` to the original name `j_SetCursor`"
...
This reverts commit 4c93cca082 .
NewCursor was the actual name, j_<function> are just remaining
reversing names
8 years ago
Dennis Duda
0b29cbb97b
Reverted `MAX_PLRS` to raw literal without unsigned annotation
8 years ago
Dennis Duda
4c93cca082
Switched back `NewCursor` to the original name `j_SetCursor`
8 years ago
Dennis Duda
565a4b8bce
Flipped back the leveltype check
...
:S
8 years ago
Dennis Duda
9e18f07d5b
Cleaned up the if branches further, removed `pAnims` var so that register and instruction generation comes very close
8 years ago