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@ -561,6 +561,13 @@ void __fastcall SetPlrAnims(int pnum)
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plr[pnum]._pBWidth = 96; |
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if ( leveltype == DTYPE_TOWN ) |
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{ |
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plr[pnum]._pNFrames = PlrGFXAnimLens[pc][7]; |
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plr[pnum]._pWFrames = PlrGFXAnimLens[pc][8]; |
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plr[pnum]._pDFrames = PlrGFXAnimLens[pc][4]; |
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plr[pnum]._pSFrames = PlrGFXAnimLens[pc][5]; |
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} |
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else |
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{ |
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plr[pnum]._pNFrames = PlrGFXAnimLens[pc][0]; |
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plr[pnum]._pWFrames = PlrGFXAnimLens[pc][2]; |
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@ -570,13 +577,7 @@ void __fastcall SetPlrAnims(int pnum)
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plr[pnum]._pDFrames = PlrGFXAnimLens[pc][4]; |
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plr[pnum]._pBFrames = PlrGFXAnimLens[pc][3]; |
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plr[pnum]._pAFNum = PlrGFXAnimLens[pc][9]; |
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} |
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else |
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{ |
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plr[pnum]._pNFrames = PlrGFXAnimLens[pc][7]; |
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plr[pnum]._pWFrames = PlrGFXAnimLens[pc][8]; |
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plr[pnum]._pDFrames = PlrGFXAnimLens[pc][4]; |
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plr[pnum]._pSFrames = PlrGFXAnimLens[pc][5]; |
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} |
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plr[pnum]._pSFNum = PlrGFXAnimLens[pc][10]; |
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