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Minor clean ups for player.cpp

pull/4/head
Anders Jenbo 8 years ago committed by Dennis Duda
parent
commit
2e383d6810
  1. 60
      Source/player.cpp

60
Source/player.cpp

@ -516,8 +516,9 @@ void __fastcall FreePlayerGFX(int pnum)
void __fastcall NewPlrAnim(int pnum, unsigned char *Peq, int numFrames, int Delay, int width)
{
if ( (DWORD)pnum >= MAX_PLRS )
if ( (DWORD)pnum >= MAX_PLRS ) {
TermMsg("NewPlrAnim: illegal player %d", pnum);
}
plr[pnum]._pAnimLen = numFrames;
plr[pnum]._pAnimCnt = 0;
@ -530,8 +531,9 @@ void __fastcall NewPlrAnim(int pnum, unsigned char *Peq, int numFrames, int Dela
void __fastcall ClearPlrPVars(int pnum)
{
if ( (DWORD)pnum >= MAX_PLRS )
if ( (DWORD)pnum >= MAX_PLRS ) {
TermMsg("ClearPlrPVars: illegal player %d", pnum);
}
plr[pnum]._pVar1 = 0;
plr[pnum]._pVar2 = 0;
@ -545,8 +547,7 @@ void __fastcall ClearPlrPVars(int pnum)
void __fastcall SetPlrAnims(int pnum)
{
if ( (DWORD)pnum >= MAX_PLRS )
{
if ( (DWORD)pnum >= MAX_PLRS ) {
TermMsg("SetPlrAnims: illegal player %d", pnum);
}
@ -586,7 +587,7 @@ void __fastcall SetPlrAnims(int pnum)
{
if ( gn == 4 )
{
if ( leveltype )
if ( leveltype != DTYPE_TOWN )
{
plr[pnum]._pNFrames = 8;
}
@ -675,8 +676,7 @@ void __fastcall CreatePlayer(int pnum, char c)
ClearPlrRVars(&plr[pnum]);
SetRndSeed(GetTickCount());
if ( (DWORD)pnum >= MAX_PLRS )
{
if ( (DWORD)pnum >= MAX_PLRS ) {
TermMsg("CreatePlayer: illegal player %d", pnum);
}
plr[pnum]._pClass = c;
@ -854,19 +854,15 @@ void __fastcall CreatePlayer(int pnum, char c)
int __fastcall CalcStatDiff(int pnum)
{
int v1; // ecx
int v2; // edx
v1 = pnum;
v2 = SLOBYTE(plr[v1]._pClass);
return MaxStats[v2][0]
+ MaxStats[v2][1]
+ MaxStats[v2][2]
+ MaxStats[v2][3]
- plr[v1]._pBaseVit
- plr[v1]._pBaseDex
- plr[v1]._pBaseMag
- plr[v1]._pBaseStr;
int c = plr[pnum]._pClass;
return MaxStats[c][ATTRIB_STR]
- plr[pnum]._pBaseStr
+ MaxStats[c][ATTRIB_MAG]
- plr[pnum]._pBaseMag
+ MaxStats[c][ATTRIB_DEX]
- plr[pnum]._pBaseDex
+ MaxStats[c][ATTRIB_VIT]
- plr[pnum]._pBaseVit;
}
void __fastcall NextPlrLevel(int pnum)
@ -2235,15 +2231,15 @@ void __fastcall StartPlrHit(int pnum, int dam, unsigned char forcehit)
v6 = plr[v5]._pClass;
switch ( v6 )
{
case UI_WARRIOR:
case PC_WARRIOR:
v7 = PS_WARR69;
LABEL_13:
PlaySfxLoc(v7, plr[v5].WorldX, plr[v5].WorldY);
break;
case UI_ROGUE:
case PC_ROGUE:
v7 = PS_ROGUE69;
goto LABEL_13;
case UI_SORCERER:
case PC_SORCERER:
v7 = PS_MAGE69;
goto LABEL_13;
}
@ -4922,13 +4918,13 @@ void __fastcall CheckPlrSpell()
v5 = *((_BYTE *)&plr[0]._pClass + v1);
switch ( v5 )
{
case UI_WARRIOR:
case PC_WARRIOR:
v4 = PS_WARR27;
goto LABEL_53;
case UI_ROGUE:
case PC_ROGUE:
v4 = PS_ROGUE27;
goto LABEL_53;
case UI_SORCERER:
case PC_SORCERER:
v4 = PS_MAGE27;
goto LABEL_53;
}
@ -4967,13 +4963,13 @@ LABEL_46:
v15 = plr[v0]._pClass;
switch ( v15 )
{
case UI_WARRIOR:
case PC_WARRIOR:
v4 = PS_WARR35;
goto LABEL_53;
case UI_ROGUE:
case PC_ROGUE:
v4 = PS_ROGUE35;
goto LABEL_53;
case UI_SORCERER:
case PC_SORCERER:
v4 = PS_MAGE35;
goto LABEL_53;
}
@ -5022,15 +5018,15 @@ LABEL_36:
v3 = *((_BYTE *)&plr[0]._pClass + v1);
switch ( v3 )
{
case UI_WARRIOR:
case PC_WARRIOR:
v4 = PS_WARR34;
LABEL_53:
PlaySFX(v4);
return;
case UI_ROGUE:
case PC_ROGUE:
v4 = PS_ROGUE34;
goto LABEL_53;
case UI_SORCERER:
case PC_SORCERER:
v4 = PS_MAGE34;
goto LABEL_53;
}

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