ephphatha
22adb0a93f
Use counter to track number of candidates considered in TFit_Obj5
4 years ago
Gleb Mazovetskiy
d1e9f51c68
monster.{h,cpp}: Minor refactor
...
1. Extract some common code into functions.
2. Avoid some overly long lines.
4 years ago
Gleb Mazovetskiy
890295b6d3
In-game menu: Fix slider click handling
...
Previously, clicking on the slider close to the end
or near the start did nothing -- you'd have to actually
drag it to set the value to min or max.
Also cleans up the in-game menu code overall.
4 years ago
obligaron
9ee325e537
TFit_Obj5: Fix theme room generation when only last skipped candidate was valid
4 years ago
staphen
cd0205f8b9
Enable override for the externalNativeBuild's buildStagingDirectory
4 years ago
obligaron
69338e1733
Fix poison water entrace position
4 years ago
Anders Jenbo
715926e751
Fix single room cathedral with quest piece ( #5321 )
4 years ago
staphen
8b6db3a678
Get rid of panelstr, pnumlines, and ClearPanel()
4 years ago
staphen
5de080541a
Ensure that the last line of text does not exceed the lower bounds of the rectangle in DrawString()
4 years ago
staphen
e580c26a1f
Ensure that vertically aligned text does not exceed the upper bounds of the rectangle in DrawString()
4 years ago
DakkJaniels
4015dc186a
Prevent oil damage wrap around
...
per discussion in #development on 30/Sep/2022 (could hypothetically use gloomy shrine to subtract 1 max damage and eventually exceed max value for damage)
4 years ago
Oleksandr Kalko
74b9157ebf
Upgrade Android build tools
4 years ago
Trihedraf
895ae95ef9
Fix Activate to use showing on all items ( #5379 )
...
* Revert "Fix activate to use showing up on all items"
This reverts commit 597030d250 .
* Fix Activate to use showing on all items
4 years ago
burningserenity
597030d250
Fix activate to use showing up on all items
4 years ago
staphen
f91d709f96
Fix rolling text in Support and Show Credits
4 years ago
obligaron
7ad5a45905
Fix warp position offset and adjust some spawn positions ( #5364 )
4 years ago
KPhoenix
a1822bca8e
Remove sSkillText from spelldat.cpp
4 years ago
Oleksandr Kalko
68d57bd2d7
Update flatpak SDK and runtime to latest version
4 years ago
staphen
fb6b9306df
Upgrade libpng to 1.6.38
4 years ago
Mikołaj Piróg
4cff046ba9
Replace toHitSpecial member with a function & fix wrong arguments being passed ( #5337 )
4 years ago
qndel
c05c4c0f55
fix typos
4 years ago
Mikołaj Piróg
5e340d3261
Replace level member with a member function in monster ( #5336 )
4 years ago
Anders Jenbo
58c8c021f8
Clean up ConnectHall
4 years ago
qndel
810f229388
fix oob access ( #5349 )
4 years ago
Anders Jenbo
8c95069b1e
Update codecov.yml
4 years ago
ephphatha
29f65a92bb
Return direct from switch in all cases of CheckThemeReqs
4 years ago
ephphatha
9c245f8ec4
Expand anonymous namespace in themes.cpp
4 years ago
ephphatha
08acd4aac0
Tidy up T_FitObj5
4 years ago
ephphatha
6656c74842
Use 0 as a default for non-random object placement tests
4 years ago
qndel
21f67eaadd
use array size instead of sizeof math
4 years ago
qndel
f132d4a13a
fix golem detection ( #5342 )
4 years ago
staphen
6b7b0d3498
Fix error mapping keys when typing lowercase characters
4 years ago
Anders Jenbo
e348fa3b1e
Implement town map
4 years ago
obligaron
054930256c
Fix skeleton kings lair spawn position
4 years ago
obligaron
72dc999aba
Fix cathedral warp for upstairs
4 years ago
obligaron
948e74c539
Fix crypt warp
4 years ago
obligaron
9c97b302cd
Simplify AddWarp
4 years ago
staphen
13db52f4e1
Clean up calls to SyncPutItem() and SyncDropItem()
4 years ago
staphen
116fc6fa40
Add logic to handle ears in DeltaAddItem() and DeltaGetItem()
4 years ago
staphen
ffdd1c61b5
Set up loopback network provider for GoldAutoPlace test
4 years ago
staphen
bfa3ccd90c
Clean up code to prep items for the network
4 years ago
staphen
8854135137
Fix error syncing item swap in inventory
4 years ago
staphen
147a13d66c
Synchronize gold in player's inventories
4 years ago
staphen
36985295e9
Clean up calls to RecreateItem() in msg.cpp
4 years ago
staphen
e28a8065e9
Sync more item data with TCmdChItem
4 years ago
staphen
73028ec04a
Define network struct for ears
4 years ago
staphen
c90d884597
Fix skipping intro using gamepad
4 years ago
Oleksandr Kalko
c988fe09e5
Bump gradle plugin version
4 years ago
obligaron
a2ec22667f
Use AnimationInfo::isLastFrame in more places
4 years ago
obligaron
925e13d22a
Introduce AnimationInfo::isLastFrame and use it instead of _pXYZFrames
4 years ago