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@ -1546,7 +1546,7 @@ void MonsterPetrified(Monster &monster)
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Monster *AddSkeleton(Point position, Direction dir, bool inMap) |
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{ |
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size_t typeCount = 0; |
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size_t skeletonIndexes[sizeof(SkeletonTypes) / sizeof(SkeletonTypes[0])]; |
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size_t skeletonIndexes[SkeletonTypes.size()]; |
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for (size_t i = 0; i < LevelMonsterTypeCount; i++) { |
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if (IsSkel(LevelMonsterTypes[i].type)) { |
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skeletonIndexes[typeCount++] = i; |
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