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@ -112,7 +112,6 @@ void CreditsRenderer::Render()
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viewport.x += uiPosition.x; |
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viewport.y += uiPosition.y; |
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ScaleOutputRect(&viewport); |
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SDL_SetClipRect(DiabloUiSurface(), &viewport); |
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// We use unscaled coordinates for calculation throughout.
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Sint16 destY = uiPosition.y + VIEWPORT.y - (offsetY - linesBegin * LINE_H); |
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@ -123,10 +122,12 @@ void CreditsRenderer::Render()
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SDL_Rect dstRect = MakeSdlRect(destX + lineContent.offset, destY, 0, 0); |
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ScaleOutputRect(&dstRect); |
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const Surface &out = Surface(DiabloUiSurface()); |
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dstRect.x -= viewport.x; |
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dstRect.y -= viewport.y; |
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const Surface &out = Surface(DiabloUiSurface(), viewport); |
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DrawString(out, lineContent.text, Point { dstRect.x, dstRect.y }, UiFlags::FontSizeDialog | UiFlags::ColorDialogWhite, -1); |
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} |
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SDL_SetClipRect(DiabloUiSurface(), nullptr); |
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} |
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bool TextDialog(char const *const *text, std::size_t textLines) |
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