925 Commits (4db65d94de34c9f8fa6bc3510ce2d8ca80026fa9)

Author SHA1 Message Date
Anders Jenbo c15f4d1fa9 Remove abuse of midir for unrelated values 5 years ago
qndel 3d92b6eea5 Rewrite manashield into not using a missile 5 years ago
Anders Jenbo 966cae8b82 Remove redundant zeroring of variables 5 years ago
Anders Jenbo 08a29fe3a2 Make UpdateMissileVelocity use missile current position as src 5 years ago
qndel 7566a5bedf
fix missiles without dmg (#2685) 5 years ago
Anders Jenbo c5bf9d7abc Remove redundant zeroing of missile properties 5 years ago
Anders Jenbo aae1f7f773 Remove dead code 5 years ago
Anders Jenbo 7e5cbd573a Move manashield and reflect logic out of AddMissile() 5 years ago
Anders Jenbo fda801e65d Clean up AddApoca 5 years ago
Anders Jenbo 6ee3eb38ba Remove needls use of _miVar1 in rage spell 5 years ago
Anders Jenbo aa2d645db1 [hellfire] bug: correct firering damage and xp 5 years ago
Anders Jenbo 96b19ca8d5 Set _micaster type to mienemy_type 5 years ago
Anders Jenbo df636c0afc Remove DIR_OMNI 5 years ago
Anders Jenbo bea8cc9d87 Reduce paremters used in add missile functions 5 years ago
BC Ko ac0a690768 remove Missiles[] 5 years ago
BC Ko 7bbe587669 remove unnecessary assert 5 years ago
BC Ko 6a42f7eb8c compare pointers intead of indices 5 years ago
BC Ko bf8c71dc24 remove Missiles[] in PutMissile() 5 years ago
Anders Jenbo 7f6e171b4b Use BFLAG_MISSILE instead of dMissile 5 years ago
qndel d76158ca03
reflect without missile! (#2659) 5 years ago
Anders Jenbo 3df8af0e9d Apply missile_id to _mitype 5 years ago
Anders Jenbo d4bd409472 Deduplicate manashild/reflect code 5 years ago
BC Ko 1a6562e16d
Merge pull request #2648 from bcko/2435_refactor_Missiles_3 5 years ago
qndel 7ba878fd4d fix reflect on loading 5 years ago
Anders Jenbo 4c6a5bab56 Clean up god mode 5 years ago
BC Ko 14b7e3bdc1
2435 refactor missiles part 2 (#2635) 5 years ago
BC Ko aa109b14b4 refactor UpdateMissileVelocity 5 years ago
Anders Jenbo fa7f3442e4 Fix loading monster missiles 5 years ago
Anders Jenbo f289fbcec5 Remove dead missile code 5 years ago
Vladimir Olteanu b76e8c060b Introduce MissileDataFlags 5 years ago
Vladimir Olteanu 61f82d1944 Remove LoadMissileGFX 5 years ago
Vladimir Olteanu 040ca7b1e9 Remove logic related to unused MFLAG_ALLOW_SPECIAL 5 years ago
Vladimir Olteanu 7482b23473 MissileSpriteData: move checks for hidden sprites to class members 5 years ago
Vladimir Olteanu 3364a4e00c Refactor MisFileData 5 years ago
vlad b7a92d549c fixes stone curse forever bug caused by negative monster index 5 years ago
qndel 0a70a8cece unify block formula 5 years ago
qndel 9056092cf8
more clamps (#2496) 5 years ago
qndel d68181fd91 _pIEnAc bugfix 5 years ago
qndel 169f980038 ranged/magic formulas 5 years ago
qndel bd5e30db52 replace armor formula 5 years ago
Robin Eklind 8f936de2c5 missiles: add BUGFIXes for MI_LArrow, MI_Arrow, MI_Lightctrl and MI_Weapexp 5 years ago
Anders Jenbo 1b6196f39b Correct missile ring offset 5 years ago
Anders Jenbo 4451a519eb Fix two OOBs in missiles.cpp 5 years ago
Vladimir Olteanu 629bd69fab Remove duplicate code in AddFooRune 5 years ago
Anders Jenbo 9c4e34f988 Player by reference 5 years ago
Anders Jenbo 8ba3bbb6a4
Have PosOkPlayer take PlayerStruct as input (#2430) 5 years ago
Anders Jenbo 0889780923 Remove more usage of miniwin types 5 years ago
Anders Jenbo 78124fb389 Add GolemHoldingCell 5 years ago
Anders Jenbo bef214d0ca Clean up monster ide handeling in CheckMissileCol 5 years ago
Anders Jenbo 9c0760e780 ♻️Clean up various checks in monster logic 5 years ago