6903 Commits (4c01871ec9b668fe8bb833e252fe696e324bf73a)

Author SHA1 Message Date
obligaron ebfb519ee0 Rename gbQuietMode to HeadlessMode 4 years ago
obligaron 40283ca69e Introduce timedemo based tests 4 years ago
obligaron bab9baa42a Handle gbQuietMode for paths in StartGame 4 years ago
obligaron 0d00d75cd3 Items: Handle if CelSprite is not present 4 years ago
Cesar Canassa ce349789cf
♻️ Refactor M_StartKill to receive a Monster reference (#4943) 4 years ago
Cesar Canassa f0d1d58499 ♻️ Remove monsterId from delta_kill_monster 4 years ago
Cesar Canassa 2c558a7aa0 ♻️ Adds distanceToEnemy method 4 years ago
Cesar Canassa fcd5928846
♻️ Refactor RandomWalk to receive a Monster reference (#4905) 4 years ago
Andrew James d9d1385f6c
Take const reference in DirOK (#4985) 4 years ago
ephphatha 073b62549c Cleanup AddTrap 4 years ago
ephphatha 16b8530375 Object reference in AddObjectLight 4 years ago
ephphatha 90c8f41e52 Object reference in AddChest 4 years ago
ephphatha 019b52c247 Remove temporary variables in SpawnRock 4 years ago
ephphatha c2ccaf2080 Use ObjectAtPosition helpers for dun export 4 years ago
ephphatha fe62359dbd Add helper to map unique types to monster types 4 years ago
ephphatha 1337ff6ea2 Add check if a monster potentially has leashed minions 4 years ago
ephphatha ff1e67ae73 Rework PlaceGroup to not use UniqueMonsterPack enum 4 years ago
ephphatha b60bdf8b9b Unset leader of minions when the leader dies 4 years ago
ephphatha 4fef842b0b Remove use of ID/index from PlaceGroup 4 years ago
ephphatha 1e0f2c149c Add getLeader helper for monsters in a pack 4 years ago
Gleb Mazovetskiy 33ac2cca8e ♻️ Make Monster counters `size_t` 4 years ago
Gleb Mazovetskiy ae6a3dbe5e Add missing <ctime> includes for `std::tm` 4 years ago
Gleb Mazovetskiy 2be823a468 Fix progress bar on already-visited levels 4 years ago
Nicholas Calaway 67aaced610
Fix bad interaction between hold to attack and quick cast (#4965) 4 years ago
Anders Jenbo 74d985de58
Fix spelling of Pepin (#4967) 4 years ago
Andrew James 629fe1647a
Fix incorrect size determination in GetSizeForThemeRoom (#4959) 4 years ago
Anders Jenbo 38113c0ad8 Convert monster_goal in to a scoped enum 4 years ago
Anders Jenbo 3d08f951d6 Clean up use of miniwin 4 years ago
Anders Jenbo 3ae834148a Split event handeling from general miniwin features 4 years ago
Anders Jenbo a7be622aa3 Clean up naming of event handler 4 years ago
Anders Jenbo 2d21fc372e Remove more miniwin code 4 years ago
Anders Jenbo 0312bae93f Remove more miniwin code 4 years ago
Cesar Canassa e2ebac0b56 ♻️ Remove monsterId from HitMonster and MonsterHitMonster 4 years ago
Gleb Mazovetskiy 9928d691e4 Remove `MonsterData#has_trans` 4 years ago
Trihedraf 5ee6e5dd3a
Make zoom a setting in the menu (#4931) 4 years ago
staphen d7b5edb8d0 Fix monster goal variable references 4 years ago
ephphatha 7df7b6fa54 Address warning for comparing signed and unsigned values 4 years ago
qndel 7ca9c8ba3c fix compiling in VS2019 4 years ago
Anders Jenbo 764c1c6fb9
Extract crypt 1x1 patterns in to arrays (#4936) 4 years ago
Anders Jenbo 6a8fd04067
Use player by references (#4938) 4 years ago
Anders Jenbo 6ec782fb7a Fix FillChambers() and clean up rotated layout 4 years ago
Stephen C. Wills 4398c1e06a
Use absolute coordinates for temp position when north-walking (#4937) 4 years ago
Andrew James 593a9f3b4b
Pull distinct points from VisionCrawlTable used by guardians (#4844) 4 years ago
Gleb Mazovetskiy 53975d9264 monstdat: Simplify paths 4 years ago
Gleb Mazovetskiy 197e1180b2 Add StrCat and StrAppend 4 years ago
ephphatha 1fb45a7f25 Take Player reference in FixPlrWalkTags 4 years ago
ephphatha 4802c0c8cf Split loops by phases 4 years ago
ephphatha 3812d75480 Use point/size for WillThemeRoomFit, rename to match use 4 years ago
ephphatha 7bb401d9e8 Simplify loop used to find the area for a theme room 4 years ago
ephphatha 7a8fa64e69 Include leftover coinflips following conflict resolution 4 years ago