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♻️ Remove monsterId from HitMonster and MonsterHitMonster

pull/4933/head
Cesar Canassa 4 years ago committed by Anders Jenbo
parent
commit
e2ebac0b56
  1. 18
      Source/monster.cpp

18
Source/monster.cpp

@ -1045,13 +1045,10 @@ void Teleport(Monster &monster)
}
}
void HitMonster(int monsterId, int dam)
void HitMonster(Monster &monster, int dam)
{
assert(monsterId >= 0 && monsterId < MaxMonsters);
auto &monster = Monsters[monsterId];
delta_monster_hp(monster, *MyPlayer);
NetSendCmdMonDmg(false, monsterId, dam);
NetSendCmdMonDmg(false, monster.getId(), dam);
PlayEffect(monster, 1);
if (IsAnyOf(monster.type().type, MT_SNEAK, MT_STALKER, MT_UNSEEN, MT_ILLWEAV) || dam >> 6 >= monster.level + 3) {
@ -1069,11 +1066,8 @@ void HitMonster(int monsterId, int dam)
}
}
void MonsterHitMonster(int monsterId, int i, int dam)
void MonsterHitMonster(Monster &monster, int i, int dam)
{
assert(monsterId >= 0 && monsterId < MaxMonsters);
auto &monster = Monsters[monsterId];
if (i < MAX_PLRS)
monster.whoHit |= 1 << i;
@ -1081,7 +1075,7 @@ void MonsterHitMonster(int monsterId, int i, int dam)
monster.direction = Opposite(Monsters[i].direction);
}
HitMonster(monsterId, dam);
HitMonster(monster, dam);
}
void MonsterDeath(Monster &monster, int pnum, Direction md, bool sendmsg)
@ -1273,7 +1267,7 @@ void MonsterAttackMonster(int i, int mid, int hper, int mind, int maxd)
if (monster.hitPoints >> 6 <= 0) {
StartDeathFromMonster(i, mid);
} else {
MonsterHitMonster(mid, i, dam);
MonsterHitMonster(monster, i, dam);
}
Monster &attackingMonster = Monsters[i];
@ -4618,7 +4612,7 @@ void MissToMonst(Missile &missile, Point position)
if ((monster.flags & MFLAG_TARGETS_MONSTER) == 0)
M_StartHit(monster, 0);
else
HitMonster(monsterId, 0);
HitMonster(monster, 0);
if (monster.type().type == MT_GLOOM)
return;

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