138 Commits (481f15ded55e731313158ee4ec683166f2fed109)

Author SHA1 Message Date
obligaron 481f15ded5 Introduce StashStruct.GetPage/SetPage 4 years ago
Anders Jenbo 6d28810dc7 Change infostr from char[128] to std::string 4 years ago
Anders Jenbo fbabb96464 [gamepad] Align cursor after using item 4 years ago
Anders Jenbo a48f89007d Implement stash 4 years ago
qndel 48f102eff1
Chat log 4 years ago
ephphatha db1d776539 Deduplicate PItem and DItem 4 years ago
obligaron 234a053863 Change Missiles Array to std::list 4 years ago
ephphatha 3bc2eb8471 Use ObjectAtPosition when highlighting from gamepad movement 4 years ago
ephphatha 5c4f6d80e8 Use Point/range iterator in FindItemOrObject 4 years ago
Anders Jenbo b0252b3339 Make Gamepad cursor independant of hardware mouse 4 years ago
Anders Jenbo 576d946581 Allow use of touch to select world objects 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
qndel be0b79f9f5
Add IsWallSpell helper 4 years ago
Anders Jenbo 28ad032a2f 🐛 [gamepad] Fix casting lightningwalls 4 years ago
Vladimir Olteanu 861fb99e9d Quick cast 4 years ago
Gleb Mazovetskiy c57644970f Move `UiFlags` and `UiPanels` into their own files 4 years ago
Gleb Mazovetskiy 7e1fea6f76 clang-format all files in {Source,test}/ 4 years ago
Gleb Mazovetskiy 8d1708358f Extract spell list and book into separate files 4 years ago
Anders Jenbo 56170b3372 Clean up id normalization 4 years ago
Andrew James 796e2813cf
Use scoped enums for DungeonFlags/BFLAG (#3135) 4 years ago
Gleb Mazovetskiy 12b73076b8
Fix build error in plrctrl.cpp (#3374) 4 years ago
Stephen C. Wills 423441c3dc
Fix speedbook navigation on gamepad 4 years ago
staphen 884f9ed46b [Virtual Gamepad] Turn player when stand button is pressed 4 years ago
ephphatha 6d545868d2 Move objectIsDisabled to a member function 4 years ago
Anders Jenbo c0c97bf224 [gamepad] Operate object as last option for primery action 4 years ago
staphen f090da3ca8 [Gamepad] Prevent player applying stat points to maxed stat 4 years ago
qndel 9c10f43019 disable using crippling shrines with controller 4 years ago
staphen 85f0e7b8c3 Add button for standing still to attack 4 years ago
Anders Jenbo 488acf0eba [touch] Fix some button faces 4 years ago
staphen a6807beb59 Improve gamepad cursor positioning when picking up items in inventory 4 years ago
Anders Jenbo 284f0347cc [touch] Add additional button faces 4 years ago
staphen 76de43fb0a [Gamepad] Use secondary action button to apply oils 4 years ago
staphen 900af16a9e Fix distributing stat points using gamepad 4 years ago
Anders Jenbo d5999e6027 [gamepad] Only warp the cursor if item was moved 4 years ago
Anders Jenbo 8e70cd7a37 [gamepad] Fix OOB when using equiped items 4 years ago
Anders Jenbo 3d38e6ce88 [gamepad] Correctly jump over items horizontally 4 years ago
Anders Jenbo 2f925bfeb7 [gamepad] Prevent warping from row 9 and 10 to belt 4 years ago
Anders Jenbo 1ba7e07b29 Do not show the cursor when using a touch device 4 years ago
Anders Jenbo b3a9a2ddce [gamepad] Allow for mixed mode navigation in inventory 4 years ago
Anders Jenbo 78c4f06e9e [gamepad] Remove item warping 4 years ago
Anders Jenbo 808702fe92 [gamepad] Make horizontal inventory navigation stable 4 years ago
staphen 5a75e076b6 [Gamepad] Don't treat special cursors as items 4 years ago
staphen ab13fba13f Use Rune Bomb or Cathedral Map to open Hive or Crypt 4 years ago
staphen ee23f41e0c Enable opening Hive and Crypt using gamepad 4 years ago
Yuri Pourre 7d74336e6b Enhance ctrl + drop 4 years ago
Yuri Pourre 071206a9e4
Fix ctrl + drop garbage 5 years ago
Yuri Pourre b8450dc792 Assign ctrl to drop items 5 years ago
obligaron 0818c55b88 Holding mouse when shift is held shouldn't lock to a target (Spells) 5 years ago
Gleb Mazovetskiy ec13c333a9 Refactor: Use item iterators for scroll checks 5 years ago
Juliano Leal Goncalves 379a27b64a ♻️ Convert 'ItemType' enum to enum class 5 years ago