|
|
|
|
@ -1436,7 +1436,7 @@ bool SpellHasActorTarget()
|
|
|
|
|
if (spl == SPL_TOWN || spl == SPL_TELEPORT) |
|
|
|
|
return false; |
|
|
|
|
|
|
|
|
|
if (spl == SPL_FIREWALL && pcursmonst != -1) { |
|
|
|
|
if (IsAnyOf(spl, SPL_FIREWALL, SPL_LIGHTWALL) && pcursmonst != -1) { |
|
|
|
|
cursPosition = Monsters[pcursmonst].position.tile; |
|
|
|
|
} |
|
|
|
|
|
|
|
|
|
|