6477 Commits (1bc9c3973f02f3a7d402dfd587b53b2590e656d2)
 

Author SHA1 Message Date
Gleb Mazovetskiy 1bc9c3973f 🚚 engine.h: Extract `Rectangle` 5 years ago
Gleb Mazovetskiy 5cefb4a365 Fix `-Wswitch` in `UseInvItem` 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
Gleb Mazovetskiy aa54675d83 🚚 engine.h: Extract `Size` 5 years ago
Gleb Mazovetskiy dcf3397139 🚚 engine.h: Extract `ActorPosition` 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Juliano Leal Goncalves 25eaac78c1 ♻️ Leverage 'Size' to represent a 'Rectangle's width/height 5 years ago
Juliano Leal Goncalves e3ea6a9042 ♻️ Leverage 'Point' to represent a 'Rectangle's position 5 years ago
Juliano Leal Goncalves ff147f9280 🚚 Rename 'RECT32' to 'Rectangle' to match naming style of other core structs 5 years ago
Juliano Leal Goncalves 4490340a47 🚚 Move 'RECT32' type to 'engine.h' alongside other core types 5 years ago
Juliano Leal Goncalves a983792880 ♻️ Replace 'pair<int, int>' with 'Size' in 'GetItemSizeOnSlot' and 'GetInvItemSize' 5 years ago
Juliano Leal Goncalves 572c3e632e ♻️ Leverage 'Point' in 'InvDrawSlotBack' implementation 5 years ago
Juliano Leal Goncalves 07a049f667 ♻️ Replace 'INV_SLOT_SIZE_PX' macro with Size-based constexpr 5 years ago
Juliano Leal Goncalves 0e2d734bbb ♻️ Leverage 'Size' in 'CheckInvPaste' implementation 5 years ago
Juliano Leal Goncalves 4ab80d25f4 ♻️ Leverage 'Size' in 'AddItemToInvGrid' function 5 years ago
nsm53project 713abdca8f Update Korean localization 5 years ago
staphen b16eec262a Disable ASAN and UBSAN for 3DS builds 5 years ago
staphen 1ca50e65eb Fix and reenable SNetReceiveTurns on 3DS 5 years ago
staphen c6a9eaaf88 Implement sendmsg and recvmsg 5 years ago
staphen 9ab268ee31 Reduce memory usage requirement for key derivation 5 years ago
staphen fea2cbb104 Initialize AC and SOC services at startup 5 years ago
staphen 12cd536259 Stub missing functions for 3DS 5 years ago
staphen d0059c01cc Headers for 3DS asio compilation 5 years ago
staphen 14a0da7fb3 Enable TCP in 3DS build 5 years ago
staphen 57856fa2a6 3DS SOC service initialization functions 5 years ago
staphen f2bf6f3ff3 3DS custom RNG for libsodium 5 years ago
staphen b6398b75d0 Replace std::mutex with SdlMutex 5 years ago
staphen 9ca9de3eba Add virtual keyboard hints and 3DS keyboard improvements 5 years ago
ephphatha 5b0accb13c Make it clearer when seeds are being converted from unsigned to signed 5 years ago
ephphatha 8d5b5e833b Add tests for LCG random engine 5 years ago
ephphatha fa8eada221 Remove unused variable. 5 years ago
Anders Jenbo 3affe2eb2a Fix SDL1 builds 5 years ago
Anders Jenbo 9dd7de027f Limit screen to landscape mode 5 years ago
ephphatha b478d8295c Remove dead code, FreeText() is never called 5 years ago
Anders Jenbo c3eed43012 Add "useful" items to test 5 years ago
Gleb Mazovetskiy 43bc08bd63 Hardware Cursor: Fall back to software on failure 5 years ago
Gleb Mazovetskiy 523d838bd4 Hardware Cursor: Use item hotpoint 5 years ago
Anders Jenbo 4e6870a92f Fix building Android release versions 5 years ago
Anders Jenbo 019db81351 Bump Android SDK version to 29 5 years ago
Gleb Mazovetskiy c875c0c213 Optimize FadeIn/Out palette updates 5 years ago
Gleb Mazovetskiy f9d20b44d6 🎉 Hardware cursor (SDL2-only) 5 years ago
obligaron b5ad92eb2c Convert _mAnimData to CelSprite 5 years ago
obligaron 7e594db683 Simplify SyncMonsterAnim 5 years ago
obligaron 40faa6e186 Introduce MonsterStruct::CheckStandAnimationIsLoaded 5 years ago
obligaron ceda0b46ce Introduce InitDeadAnimationFromMonster 5 years ago
obligaron ab9a300393 Introduce InitMissileAnimationFromMonster 5 years ago
Anders Jenbo f99ef2c195 A couple of clean ups suggested by Android Studio/Clang Tidy 5 years ago
Gleb Mazovetskiy e9544c2fdc ♻️ Cleanup `DrawCursor` 5 years ago
staphen a7123e7a5d Update ASIO to diasurgical fork 5 years ago
staphen 470a012e2b Update 3DS build instructions 5 years ago