194 Commits (189eb58247f0bf3dbc8480ca6032e6db449ed7ab)

Author SHA1 Message Date
Anders Jenbo 1203514383 Clean up use of currlevel 4 years ago
qndel 354e329644 Players[MyPlayerId] -> MyPlayer 4 years ago
obligaron bc15bdf3a9 Remove PANEL_ defines and replace them with GetMainPanel() 4 years ago
obligaron 1124dd1bd2 Don't show hostile players in automap 4 years ago
obligaron 70c5cf6cad
Fix item label text with open stash (#4595) 4 years ago
Anders Jenbo 0645d9b2a1 Correct missing hellfire level mapping in leveltype 4 years ago
Anders Jenbo 1409e604f5 Reduce string conversions 4 years ago
KPhoenix d544a467e6
Show game Difficulty in Automap (#3867) 4 years ago
Andrew James 796e2813cf
Use scoped enums for DungeonFlags/BFLAG (#3135) 4 years ago
qndel 7250aeae66 tweak automap colors 4 years ago
Anders Jenbo b9b4b9eea0 Fix OOB in DrawAutomapTile 4 years ago
qndel e567953bc9 Sharing automap exploration in multiplayer 4 years ago
staphen ffbbcc6d62 Support unencrypted multiplayer games with no password 4 years ago
qndel 9f7c69f4f5 improve southeast arrow 5 years ago
qndel 560066585a center automap arrow 5 years ago
qndel 6bd48907e0 fix jumping arrow 5 years ago
ephphatha b12de6fe12 Use scoped enum for Direction 5 years ago
Anders Jenbo 7169882b1f Implement new font rendering 5 years ago
Juliano Leal Goncalves 940a120bf9 ♻️ Replace 'ViewX' and 'ViewY' globals with single 'ViewPosition' 5 years ago
Anders Jenbo df636c0afc Remove DIR_OMNI 5 years ago
Anders Jenbo 23fdb5aa27 [vanilla] Fix missing dirt corners in automap 5 years ago
Anders Jenbo 0b68a8b2d3 Fix missing dirt tiles in automap 5 years ago
Andrew James 8d9c46290d Automap: Scoped enums and wrappers to minimise bitwise operations (#2534) 5 years ago
Anders Jenbo 26756b82dc ♻️Split up DrawAutomapTile 5 years ago
Anders Jenbo f2d858af4b Cleanup magic numbers in automap.cpp 5 years ago
obligaron cb62e7bf2d Fix automap jiggling for player arrow 5 years ago
obligaron dae9d7eff5 Enable ADL (GetOffsetForWalking) for automap 5 years ago
Anders Jenbo 9ebdb6db69 General clean up 5 years ago
Anders Jenbo 9b8bf92575 Rename quest globals 5 years ago
Anders Jenbo 96bf75b502 Rename player globals 5 years ago
Gleb Mazovetskiy cb0dae8590 🚚 Rename `CelOutputBuf` to `Surface` and extract 5 years ago
Juliano Leal Goncalves cbb84199c2 ♻️ Replace Point addition with 'Point + Displacement' 5 years ago
Andrew James 60a47caf1b
Refactor Draw* functions to use Rectangle and Point types 5 years ago
Gleb Mazovetskiy e40b1963f9 🚚 engine.h: Extract `CelSprite` and file loading 5 years ago
Gleb Mazovetskiy f9f301b054 🚚 engine.h: Extract `Point`, `Direction`, `clamp` 5 years ago
Anders Jenbo 1c13f283cf Fix Clang warning 5 years ago
Anders Jenbo 8a7ec56d3a Player by reference part 2 5 years ago
Jmgr bbd39aa513 Replace sprintfs with strcpy for translatable strings 5 years ago
Jmgr 6e85cde978 Update format strings 5 years ago
Jmgr 0c27e756f7 Add fmt::format 5 years ago
Anders Jenbo a095bc0bf7 ♻️Migrate more code away from miniwin 5 years ago
Anders Jenbo 72598865cc ♻️Replace PrintGameStr with DrawString 5 years ago
Anders Jenbo 4a7ba94702 🎨 Run clang-format 5 years ago
Gleb Mazovetskiy 710ddb9af6 ♻️ Make SetPixel a method 5 years ago
Gleb Mazovetskiy 6474dea0a9 ♻️ Move automap_render to engine/, rename 2->Steep 5 years ago
Gleb Mazovetskiy afef72f916 🎉 New map renderer 5 years ago
Anders Jenbo fa0b286693 ♻️Typed file loading 5 years ago
Anders Jenbo bfc510fb23 Clean up automap.cpp 5 years ago
Anders Jenbo 654a2b8834 ♻️Clean up automap code 5 years ago
Gleb Mazovetskiy 1b8b62a8c2 ♻️ Store CEL width with the sprite itself 5 years ago