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Fix missing dirt tiles in automap

pull/2560/head^2
Anders Jenbo 5 years ago
parent
commit
0b68a8b2d3
  1. 3
      Source/automap.cpp

3
Source/automap.cpp

@ -210,9 +210,6 @@ void DrawCaveVertical(const Surface &out, Point center, AutomapTile tile)
*/
void DrawAutomapTile(const Surface &out, Point center, AutomapTile tile)
{
if (tile.type == AutomapTile::Types::None)
return;
if (tile.HasFlag(AutomapTile::Flags::Dirt)) {
DrawDirt(out, center);
}

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