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tweak automap colors

pull/3261/head
qndel 4 years ago committed by Anders Jenbo
parent
commit
7250aeae66
  1. 6
      Source/automap.cpp
  2. 3
      Source/debug.cpp

6
Source/automap.cpp

@ -283,11 +283,11 @@ void DrawAutomapTile(const Surface &out, Point center, Point map)
switch (explorationType) {
case MAP_EXP_SHRINE:
colorDim = PAL16_GRAY + 11;
colorBright = PAL16_GRAY + 9;
colorBright = PAL16_GRAY + 3;
break;
case MAP_EXP_OTHERS:
colorDim = PAL16_YELLOW + 11;
colorBright = PAL16_YELLOW + 9;
colorDim = PAL16_BEIGE + 10;
colorBright = PAL16_BEIGE + 2;
break;
case MAP_EXP_SELF:
case MAP_EXP_NONE:

3
Source/debug.cpp

@ -346,8 +346,7 @@ std::string DebugCmdMapHide(const string_view parameter)
{
for (int x = 0; x < DMAXX; x++)
for (int y = 0; y < DMAXY; y++)
if (AutomapView[x][y] == MAP_EXP_SHRINE)
AutomapView[x][y] = MAP_EXP_NONE;
AutomapView[x][y] = MAP_EXP_NONE;
return "The way is made unclear when viewed from below";
}

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