Anders Jenbo
39999791b3
Revamp ini options and sync in multiplayer
...
[NetMsg]
F12=Now you DIE!
F11=Here's something for you.
F10=Follow me.
F9=I need help! Come Here!
[Game]
Speed=50
Fast Walk=1
Grab Input=0
Theo Quest=0
Cow Quest=0
[Audio]
Sound Volume=0
Music Volume=0
Walking Sound=1
[Graphics]
Fullscreen=1
Fit to Screen=1
Scaling Quality=2
Integer Scaling=0
Vertical Sync=1
Blended Transparency=1
Gamma Correction=100
Color Cycling=1
[Diablo]
Intro=0
[Hellfire]
Intro=0
SItem=
[Phone Book]
Entry1=127.0.0.1
[Network]
Bind Address=0.0.0.0
5 years ago
Anders Jenbo
4563ef4e83
[hellfire] Disable jogging by default
5 years ago
Anders Jenbo
713f74e8d5
Implement Support menu
5 years ago
pionere
97d53ced7e
get rid of a few warnings (strncpy)
5 years ago
FluffyQuack
790c8e17e5
Implemented blended tranparency
5 years ago
qndel
ab9911064f
unify checks for single and multiplayer
5 years ago
Anders Jenbo
9894bffc95
Unify another chunk of Hellfire code
5 years ago
Anders Jenbo
9b1568cc08
Startup issues with shareware version
5 years ago
Anders Jenbo
8c261d0966
Merge remaning clean Hellfire code paths
5 years ago
Anders Jenbo
6f8f4c3293
Unify another chunk of simple Hellfire code paths
5 years ago
Anders Jenbo
c802cbdc4d
Merge more Hellfire code paths
5 years ago
Anders Jenbo
61a580588c
Unify save game loading
5 years ago
Anders Jenbo
ead99489b1
Reorder mainmenu.cpp
5 years ago
Anders Jenbo
c54cc2013c
Calculate tick related values based on current game speed
5 years ago
Anders Jenbo
e073422ce7
Unify executable for Spawn and Retail
...
The game will now autodetect if it should run in shareware mode or full
retail based on the found mpq file. Additionally it can beforced in the
shareware mode with --spawn even if the retail data is found.
This simplifies a lot of the spagetty code and lets us better refactor,
also worth noteing is that we won't have to setup a secound set of build
tests.
5 years ago
Anders Jenbo
3c3e9b0f63
[hellfire] mainmenu_multi_player
5 years ago
Anders Jenbo
ff49e662a0
[hellfire] mainmenu_single_player
5 years ago
Anders Jenbo
fd7a2a63b5
[hellfire] mainmenu_loop
...
UiMainMenuDialog UiSupportDialog have been disabled as to avoid having
to implement hellfireui.dll for now.
5 years ago
Anders Jenbo
08838c9cae
Always use hellfire menu when hellfire is enabled
6 years ago
qndel
33a81f0921
[hellfire] mainmenu_play_intro
6 years ago
Anders Jenbo
e0a94686b0
Add game speed to multiplayer
...
Speed can only be set on game creation
6 years ago
Anders Jenbo
35f9b9d750
Add game speed to the ingame options menu
...
This removes the option to disable color animations (color cyceling)
6 years ago
Tyler
d7ca28ff8e
Added single-player difficulty menu.
6 years ago
luk
f98651d1b8
implement variable game speed #525
6 years ago
Anders Jenbo
7e45f8bcc8
More cleanups
6 years ago
Anders Jenbo
0383f9abcd
Add documentation to more files
6 years ago
Anders Jenbo
3c276a3cd3
Add documentation
...
- Add file documentation to about 1/4 of the files in Source
- Copy over a lot of the documentation from the sanctuary/notes repo
- Standardise all the existing documentation
- Create a configuration for Doxygen
- Add more documentation (engine.cpp is now fully documented)
6 years ago
Anders Jenbo
20621a0642
add all.h and use in place of diablo.h ( #2005 )
...
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
6 years ago
Anders Jenbo
40cea40aa4
Remove windows call types collisions
6 years ago
Anders Jenbo
0c90ad0527
Set bool values TRUE/FALSE
6 years ago
Anders Jenbo
5fa0c5781b
Backport cleanups from Hellfire branch
6 years ago
Anders Jenbo
195ac2a4a7
Apply music enums
6 years ago
galaxyhaxz
3a37b4fc0b
Add music code+quest ( #1575 )
7 years ago
Anders Jenbo
d26fe48942
[hellfire] Correct player structure and related functions
7 years ago
Anders Jenbo
68d51e7d27
Implementing Spawned Shareware version
7 years ago
galaxyhaxz
905ad6efcd
Fix version string
7 years ago
galaxyhaxz
484b17d259
Add Select Hero enum ( #1330 )
7 years ago
Anders Jenbo
32a51d17ca
Align function signatures with PSX symbols
...
Using
https://github.com/diasurgical/scalpel/tree/master/psx/_dump_/3/_dump_c_src_/diabpsx/source
as a reference
7 years ago
Anders Jenbo
0483a923c3
Add enum for dlgresults
7 years ago
Sergey Semushin
5f0fb73b8c
Make mainmenu_create_hero bin exact (4 unused arguments added)
7 years ago
Anders Jenbo
c8301280c5
Clean up mainmenu.cpp
7 years ago
galaxyhaxz
540892ff9d
Preliminary support for fixed header files
7 years ago
galaxyhaxz
4e01e03711
Cleanup default calling conventions
7 years ago
galaxyhaxz
5238265702
Implement assert support ( #791 )
7 years ago
Xadhoom
5283a9ffd1
Put everything into namespace dvl
7 years ago
Anders Jenbo
0e0d41376f
Enum for dlgresult
7 years ago
Anders Jenbo
199fd17e2e
Remove mouse from credit page
7 years ago
Anders Jenbo
0cbf4b6065
Resolve argument nam for UiSelHeroMultDialog
7 years ago
Anders Jenbo
1e4e826a36
Remove delta to devilution
7 years ago
Anders Jenbo
74e1d42f1c
Clarify some variable names
7 years ago