Xadhoom
|
12c7b715cd
|
Add test for vanilla pfile_write_hero()
|
5 years ago |
Anders Jenbo
|
a102877a44
|
🐛 Fix upscaling not appearing in ini by default
|
5 years ago |
qndel
|
12dddc4e8f
|
✨ Preserve active spell and hotkeys across games
|
5 years ago |
Andi
|
7368778cb2
|
Remove items dropping before entering level (#1010)
|
5 years ago |
qndel
|
2d055e3a2e
|
✨ Auto pickup gold
|
5 years ago |
Anders Jenbo
|
e280432b92
|
🚨 Fix all SDL1 warnings
|
5 years ago |
Anders Jenbo
|
dd73ff2cf0
|
🚩 Add option for disabeling frindly fire (#1104)
|
5 years ago |
qndel
|
82ab76b22b
|
✨ Experience bar
|
5 years ago |
qndel
|
be895274dc
|
✨ Monster health bar
|
5 years ago |
Juliano Leal Goncalves
|
37466890e0
|
♻️ Extract 'ItemStruct.isEmpty()' function
|
5 years ago |
Anders Jenbo
|
ff0bb98ea2
|
🚸 Close panels when hitting esc
|
5 years ago |
Anders Jenbo
|
5edc6fc4f1
|
[diablo/hellfire] 🐛 Make cursor moving consistent when toggling panels
Fixes #1055
|
5 years ago |
Anders Jenbo
|
fe0295fa2e
|
🚩 Move barbarian and bard test options to the ini
|
5 years ago |
Anders Jenbo
|
ab72e74645
|
🐛 Correct saving the render size
|
5 years ago |
Anders Jenbo
|
c71efb5960
|
✅ Better assertions on item generation tests
[Diablo/Hellfire] Also clear PkItemStruct when calling PackItem() to
avoid garbage data ending up in the saves.
|
5 years ago |
Anders Jenbo
|
39999791b3
|
Revamp ini options and sync in multiplayer
[NetMsg]
F12=Now you DIE!
F11=Here's something for you.
F10=Follow me.
F9=I need help! Come Here!
[Game]
Speed=50
Fast Walk=1
Grab Input=0
Theo Quest=0
Cow Quest=0
[Audio]
Sound Volume=0
Music Volume=0
Walking Sound=1
[Graphics]
Fullscreen=1
Fit to Screen=1
Scaling Quality=2
Integer Scaling=0
Vertical Sync=1
Blended Transparency=1
Gamma Correction=100
Color Cycling=1
[Diablo]
Intro=0
[Hellfire]
Intro=0
SItem=
[Phone Book]
Entry1=127.0.0.1
[Network]
Bind Address=0.0.0.0
|
5 years ago |
Anders Jenbo
|
36a196389b
|
Fix remaning basic compiler errors and warnings
|
5 years ago |
Anders Jenbo
|
90d59998f2
|
Correctly handle mouse leaving the window
|
5 years ago |
Anders Jenbo
|
0da09df7d6
|
Fix a few compiler warnings
|
5 years ago |
Anders Jenbo
|
5593ca2982
|
Fix loading order of poison water palette
Fixes #593
|
5 years ago |
Anders Jenbo
|
3dae37501c
|
Fix partial screen updating
|
5 years ago |
Anders Jenbo
|
327042c2e5
|
Strip out debug features from the release builds
leveldebug and lightmax still remains
|
5 years ago |
pionere
|
f5c1079d6f
|
eliminate unused code
|
5 years ago |
FluffyQuack
|
790c8e17e5
|
Implemented blended tranparency
|
5 years ago |
Anders Jenbo
|
e3d85b9dfb
|
Fix starting a game
|
5 years ago |
qndel
|
ab9911064f
|
unify checks for single and multiplayer
|
5 years ago |
Juliano Goncalves
|
20c44a08ca
|
Spend all stat points with shift click
|
5 years ago |
qndel
|
c0f5749728
|
Fix RNG diverging during level generation depending on the code path
The consequences has mostly mitigated after wards, but this will make things make more sens when analysing the state of the code.
|
5 years ago |
qndel
|
20a96d3ef3
|
typos (#989)
|
5 years ago |
Anders Jenbo
|
dcde3cd3c8
|
Fix old save games where some monsters hade 0 instea of NO_LIGHT
|
5 years ago |
Anders Jenbo
|
9c0bc202c8
|
Fix additional wrong checks for monsters lights
|
5 years ago |
qndel
|
eb43bfb9a3
|
Sync monster light posistion when loading a level
|
5 years ago |
FluffyQuack
|
e3d1b19761
|
A bunch of comments explaining how variables are used. Mainly for structs.h, but a tiny bit for movement code and game loop as well.
|
5 years ago |
Anders Jenbo
|
00e3ff08ae
|
Unify majorty of monster.cpp
|
5 years ago |
Anders Jenbo
|
0c96e32f19
|
Unify all defines, enums and structs
|
5 years ago |
Anders Jenbo
|
c802cbdc4d
|
Merge more Hellfire code paths
|
5 years ago |
Anders Jenbo
|
a006a25b62
|
Clean up variable names
|
5 years ago |
Anders Jenbo
|
a2a3729491
|
Enable loading hellfire games form main menu
|
5 years ago |
Trihedraf
|
d5b80cb6e7
|
Add --allquests debug switch for Singleplayer (#959)
|
5 years ago |
Anders Jenbo
|
d20eddf48e
|
Unifcy a chunk of Hellfire's code pathts
|
5 years ago |
Anders Jenbo
|
83de2be78a
|
[hellfire] StartGame
|
5 years ago |
Anders Jenbo
|
0f1956990a
|
Clean up diablo_reload_process
Good stuff from #1948
|
5 years ago |
Anders Jenbo
|
145283aaeb
|
[hellfire] Correct function call in TryIconCurs
|
5 years ago |
Anders Jenbo
|
7e5da498d7
|
Correct prameter type for PressChar
This fixes the signed ness of the if in Hellfire
|
5 years ago |
Anders Jenbo
|
38dbcf7641
|
Format source
|
5 years ago |
qndel
|
9c7d6c96ea
|
specify path to diablo.ini (#928)
|
5 years ago |
qndel
|
c3380d3104
|
some cleanups
|
5 years ago |
Anders Jenbo
|
40350a201b
|
Reorder diablo.cpp
|
5 years ago |
Anders Jenbo
|
c54cc2013c
|
Calculate tick related values based on current game speed
|
5 years ago |
Anders Jenbo
|
b7ca9a812a
|
Clean up unused return type
|
5 years ago |