Anders Jenbo
b7424a0068
Clean up PmChangeLightOff()
3 years ago
Anders Jenbo
5a12f7b0d5
Always spawn players in a valid location
3 years ago
Anders Jenbo
261776b255
Correct OOB check in PrepareInnerBorders()
3 years ago
DakkJaniels
b0cb925a5e
Add print screen to event handler for UI ( #6058 )
3 years ago
staphen
fa0147cfa5
Handle window focus events when svid movie is playing
3 years ago
staphen
a74d041041
Reenable lights for active monsters when loading level
3 years ago
Anders Jenbo
4c51e15f26
Update Source/player.cpp
...
Co-authored-by: Stephen C. Wills <staphen@gmail.com>
3 years ago
Anders Jenbo
45c0b780b9
Move back to an exhaustive clearing of players from the current level
3 years ago
staphen
45da8b2295
Remove unique monster's light when no corpse is left behind
3 years ago
staphen
82cf475b05
Change Na-Krul's animation rates from 0 to 1
3 years ago
staphen
08592377a7
Clean up logic for PT_MESSAGE prioritization
3 years ago
obligaron
bf86114ec3
Sync learned/changed spells
3 years ago
obligaron
7985a9211d
Change Player::_pSplLvl to uint8_t
3 years ago
DakkJaniels
000516ebf9
Update gendung.h ( #6038 )
3 years ago
Anders Jenbo
12fa487cb5
Fix build
3 years ago
Anders Jenbo
6998906b32
Hellfire: let light affect the player
3 years ago
qndel
d97f265cb1
light fix
3 years ago
Anders Jenbo
124cc71800
Update realtime lighting when static lights are changed
3 years ago
Anders Jenbo
c3fafa1aff
Move list of lightemitting objects to AddObjectLight()
3 years ago
Anders Jenbo
2f908277a8
Apply pre calculated lighting for quest levels
3 years ago
Anders Jenbo
acf98f2bdc
Fix wrong check for light level
...
Introduced in 13c5c09990
3 years ago
Anders Jenbo
f345087e75
Fix Lazarus glowing inside the wall
3 years ago
Anders Jenbo
4db65d94de
Add glow to Crypt lava tiles
3 years ago
staphen
f30c42c3a8
Use symlinks to work around lack of Unicode support for paths in ZeroTier
3 years ago
Anders Jenbo
eef0b10e1f
Hellfire: Fix light fall off not with in it's radious
3 years ago
Anders Jenbo
6ba5998a97
Unset all vision before updating current ones
3 years ago
Anders Jenbo
d8b5c3a970
Fix light brightness pop on load
3 years ago
Anders Jenbo
0f7713bad8
Fix lighting when debugging
3 years ago
Anders Jenbo
828a52dc6d
Clean up ProcessLightsList()
3 years ago
qndel
216febfe8a
fix rotating right ( #6020 )
3 years ago
qndel
731ad1ada5
use std::rotate ( #6019 )
3 years ago
staphen
3e60df5111
Apply u8path() to paths passed into std::filesystem API calls
3 years ago
Anders Jenbo
e969a8ad01
Invert player to vision relation
3 years ago
Anders Jenbo
231f6814f7
Use rectangle logic in vision and lighting updates
3 years ago
Anders Jenbo
a997f8d597
Only update vision in dungeon
3 years ago
Anders Jenbo
382212b98c
Remove DisableLighting from release builds
3 years ago
Anders Jenbo
13c5c09990
Clean up Light related naming
...
A few are left unchanged as they will be removed in a later commit
3 years ago
Anders Jenbo
3304e8a542
Clean up lighting_color_cycling()
3 years ago
Anders Jenbo
0b19c2fd4f
Assert correct use of LightFalloffs
3 years ago
Anders Jenbo
3723fb2cf0
Clean up light table generation
3 years ago
Anders Jenbo
53d4e72e19
Fix Hell modification of the light table
...
There was a precission issue that caused some jitter in the light table.
This is solved and made made more redable by using a shift instead of
tricky use of remander from a devision.
3 years ago
Anders Jenbo
b36709666b
Clean up Nest and Crypt modifications to the light table
3 years ago
Anders Jenbo
8ef94f7cc0
Only generate the relevant version of LightFalloffs
3 years ago
Anders Jenbo
2afcd9e654
Cleanup generation of LightConeInterpolations
3 years ago
Anders Jenbo
5d57d5a323
Rename lightradius and lightblock
3 years ago
Anders Jenbo
dc2d97c112
Split lighting shades from trn tables
3 years ago
staphen
8b6b898493
Defer d-pad inputs to movement handlers
3 years ago
obligaron
2e7125fe65
Multiplayer: Sync Lazarus stand
3 years ago
Anders Jenbo
f9b5c61f68
Extract pause translations table as a data file
3 years ago
Anders Jenbo
ec9d1b5550
Rename _oLight to applyLighting
3 years ago