210 Commits (0f3951744fff84f07cb979c0fcfa795f044db7be)

Author SHA1 Message Date
Gleb Mazovetskiy 0f3951744f
diablo.ini: Rename "Fast Walk" to "Run in Town" (#1326) 5 years ago
Anders Jenbo bba73ea20f Handle mixed item origins in multiplayer 5 years ago
Juliano Leal Goncalves 800dbce066 ♻️ Move options-related structs to new 'options.h' file 5 years ago
Anders Jenbo a69a76941e ♻️ Clean up InitCutscene 5 years ago
Anders Jenbo 38fdf34c14 💄 Apply code style 5 years ago
Anders Jenbo 60cc8b0df4 🚨 Correct type of event_types 5 years ago
Anders Jenbo 17803d5923 ♻️ Apply proper types to PlayerStruct 5 years ago
Juliano Leal Goncalves 103cde53ff ♻️ Make options struct hierarchical 5 years ago
Anders Jenbo dd73ff2cf0
🚩 Add option for disabeling frindly fire (#1104) 5 years ago
Anders Jenbo d37fb68809 Make header checks portable 5 years ago
Anders Jenbo 39999791b3 Revamp ini options and sync in multiplayer 5 years ago
Anders Jenbo 70ca20b59f Clean up Hellfire special cases 5 years ago
Anders Jenbo b4e78c5e79 Remove some unused junk 5 years ago
Anders Jenbo 36a196389b Fix remaning basic compiler errors and warnings 5 years ago
pionere 97d53ced7e get rid of a few warnings (strncpy) 5 years ago
pionere d5a0fa8e85 get rid of a few warnings 5 years ago
qndel ab9911064f unify checks for single and multiplayer 5 years ago
qndel c0f5749728 Fix RNG diverging during level generation depending on the code path 5 years ago
FluffyQuack e3d1b19761 A bunch of comments explaining how variables are used. Mainly for structs.h, but a tiny bit for movement code and game loop as well. 5 years ago
Anders Jenbo 4ffbb32952 [hellfire] Allow continuing Diablo saves in Hellfire and vice versa 5 years ago
Anders Jenbo 78eca7c892 [hellfire] NetInit 5 years ago
Anders Jenbo 5bb5d842d3 [hellfire] multi_process_network_packets 5 years ago
Anders Jenbo 3a8dab462e [hellfire] multi_send_msg_packet 5 years ago
Anders Jenbo 0c96e32f19 Unify all defines, enums and structs 5 years ago
Anders Jenbo 6f8f4c3293 Unify another chunk of simple Hellfire code paths 5 years ago
Anders Jenbo 043d15db66 [hellfire] PackPlayer and frinds 5 years ago
Anders Jenbo c19a15471b Reorder multi.cpp 5 years ago
Gleb Mazovetskiy ec329e645c Fix all "no-write-strings" warnings 5 years ago
qndel 36dba1cc1c
cleanup (#2127) 5 years ago
Anders Jenbo e073422ce7 Unify executable for Spawn and Retail 5 years ago
qndel fd5b12710f some defines 6 years ago
qndel 09c085b78e minor cleanup 6 years ago
pionere 92cc9d589c Apply another bunch defines 6 years ago
pionere f0a51ccf65 use defs instead of literals 6 years ago
Anders Jenbo e0a94686b0 Add game speed to multiplayer 6 years ago
Anders Jenbo fdd7254d3e Clean up multi_handle_events 6 years ago
Anders Jenbo 8272a37aea Add connection state and player state enums 6 years ago
Anders Jenbo aada50ec59
Use correct size of gameInitInfo 6 years ago
qndel 166029c95b apply enums 6 years ago
Anders Jenbo c384711a5f Backport cleanups from hellfire branch 6 years ago
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 6 years ago
Anders Jenbo 187a021b30
More documentation from sanctuary/notes (#2026) 6 years ago
galaxyhaxz c632e2d1d0
Names and bug fixes (#1974) 6 years ago
galaxyhaxz 71565b9c02
Several updates [enums+names] (#2002) 6 years ago
Anders Jenbo 0383f9abcd Add documentation to more files 6 years ago
Anders Jenbo 20621a0642
add all.h and use in place of diablo.h (#2005) 6 years ago
Gleb Mazovetskiy 4e29a4b8aa Single-player: Use loopback instead of TCP 6 years ago
Anders Jenbo 08aa6a860a Move generic helpers out of miniwin 6 years ago
Anders Jenbo cc4d6b57d8 Remove unused miniwin IO 6 years ago
galaxyhaxz 6743f3b7ba Fix hellfire hive/crypt 6 years ago