8642 Commits (0e005c87a43c8d5ffadf1b99cd7e4cda0e1bbe29)

Author SHA1 Message Date
staphen 45d7c79ba9 Remove unused function FreeRenderer() 1 year ago
Anders Jenbo 3b18dd35d9
Move some Hellfire differences to data files (#7943) 1 year ago
obligaron fe853e484e
Fix freezing the screen when changing the resolution by not recreating the renderer (#7953) 1 year ago
Gleb Mazovetskiy f1a9db8f59 Extract the vision algorithm to a separate library 1 year ago
obligaron 3a1eb6bed7 Decouple Golems from Players and use SpawnMonster for Golem 1 year ago
obligaron fee7f4749f Introduce FindGolemForPlayer and use goalVar3 to track golem <-> player relation 1 year ago
obligaron 0ea60bf46c Replace CMD_KILLGOLEM with CMD_MONSTDEATH 1 year ago
obligaron ef5986f4df Network: Decouple enemyId from max players 1 year ago
obligaron 6890ec3902 Decouple reserved golem slots from max players 1 year ago
Roman Penyaev efc46f3fab lighting: make `DoVision()` more generic 1 year ago
staphen 63ee653d2f Fix CmdIdString() based on changes to the _cmd_id enum 1 year ago
staphen 8774c12b13 Ignore held mouse button when pressing keymapper mouse buttons 1 year ago
Anders Jenbo 3fb8be385b Add support for MPQ packed mods and turn Hellfire into one 1 year ago
staphen ceec9900f3 [Debug] Keep trying when unique item fails to generate 1 year ago
staphen 887f68e2a7 Validate stash size to avoid in-game corruption 1 year ago
Peppersawce 9935921a27
Scrap Haiku-specific code, unneeded (#7931) 1 year ago
Roman Penyaev 5226d5546c lighting: fix vision through diagonally adjacent tiles 1 year ago
Peppersawce c1e3cede5b
Better asset path lookup for Haiku (#7927) 1 year ago
Nick Wicked 922fa6203b
BUGFIX: Search Effect not working with Minimap (#7919) 1 year ago
staphen a37f71425e Do not deactivate dlvl 15 pentagram 1 year ago
Roman Penyaev 88d0cb749f
lighting: fix long-standing issue with invisible objects (#7901) 1 year ago
Eric Robinson 3aaa414f07
Draw Hotkeys on Belt (#7911) 1 year ago
Eric Robinson 189a504578 Update format_int.hpp 1 year ago
Eric Robinson 675ae87fa0 Update format_int.cpp 1 year ago
Eric Robinson e13e1d94d1 FormatInteger (unsigned) 1 year ago
Yggdrasill a0ac104979 Add data() method to StaticVector 1 year ago
Eric Robinson 7fd701a761
Fix Rage (#7873) 1 year ago
Anders Jenbo 96112e675b
Handle loaded MPQ files in a map instead of bespoke globals (#7887) 1 year ago
Yggdrasill dbf7c77917
Left shift in StaticVector::erase(), add tests (#7879) 1 year ago
Eric Robinson 071303357e
Dynamic mod detection 1 year ago
staphen 0f35bd8ce2 Fix compiler warning in Player::RemoveInvItem() 1 year ago
chasedjones88 b47d97f14c
Rebase of #7876 - Shift item order when selling to keep consistent window order (#7886) 1 year ago
Andrew James b72327b972 Play the sound of the item we're pasting, not what we picked up 1 year ago
Eric Robinson 477389de3b
Lua: Add an item usertype 1 year ago
Yggdrasill 2df2c95839
Fix items.cpp:SortVendor() buffer overflow (#7875) 1 year ago
Yggdrasill 176819a072
Make RecreateItem() take whole dwBuff flag as argument (#7870) 1 year ago
Gleb Mazovetskiy 92e6d36b46 Lua: Add a player usertype 1 year ago
staphen 09f24ae0e8 Reindex all level cel blocks 1 year ago
staphen 729c794f7a Efficiently pack re-encoded level cel blocks 1 year ago
KPhoenix 6112ca46e6 Fix PVP Bow damage 1 year ago
staphen 5855b3149e More consistent gamepad context sensitivity 1 year ago
Eric Robinson c76dd84a10 Character Panel - CTH 1 year ago
staphen 8526f2e8f6 Fix warning about not handling enumeration value 'None' 1 year ago
staphen 0c0ec4aca1 Remove unused function in gamemenu.cpp 1 year ago
Eric Robinson f5d430fbf1 Stores - Unhardcode shop values 1 year ago
Eric Robinson 56fc060c89 Stores - Rename Global Vars 1 year ago
Eric Robinson 8eddf55c3f
Stores - IsPlayerInStore() (#7843) 1 year ago
Eric Robinson 681a066bfb
Character Panel Number spacing (#7706) 1 year ago
Eric Robinson aca06e898a
Menu text revision (#3902) 1 year ago
staphen 371421bfd7 Check for MonsterMode::Death in isPossibleToHit() 1 year ago