@ -168,7 +168,6 @@ std::string_view CmdIdString(_cmd_id cmd)
case CMD_SPELLXYD : return " CMD_SPELLXYD " ;
case CMD_ITEMEXTRA : return " CMD_ITEMEXTRA " ;
case CMD_SYNCPUTITEM : return " CMD_SYNCPUTITEM " ;
case CMD_KILLGOLEM : return " CMD_KILLGOLEM " ;
case CMD_SYNCQUEST : return " CMD_SYNCQUEST " ;
case CMD_AWAKEGOLEM : return " CMD_AWAKEGOLEM " ;
case CMD_SETSHIELD : return " CMD_SETSHIELD " ;
@ -1769,25 +1768,6 @@ size_t OnMonstDeath(const TCmd *pCmd, Player &player)
return sizeof ( message ) ;
}
size_t OnKillGolem ( const TCmd * pCmd , Player & player )
{
const auto & message = * reinterpret_cast < const TCmdLoc * > ( pCmd ) ;
const Point position { message . x , message . y } ;
if ( gbBufferMsgs ! = 1 ) {
if ( & player ! = MyPlayer & & InDungeonBounds ( position ) ) {
Monster & monster = Monsters [ player . getId ( ) ] ;
if ( player . isOnActiveLevel ( ) )
M_SyncStartKill ( monster , position , player ) ;
delta_kill_monster ( monster , position , player ) ; // BUGFIX: should be p->wParam1, plrlevel will be incorrect if golem is killed because player changed levels
}
} else {
SendPacket ( player , & message , sizeof ( message ) ) ;
}
return sizeof ( message ) ;
}
size_t OnAwakeGolem ( const TCmd * pCmd , Player & player )
{
const auto & message = * reinterpret_cast < const TCmdGolem * > ( pCmd ) ;
@ -3263,8 +3243,6 @@ size_t ParseCmd(uint8_t pnum, const TCmd *pCmd)
return OnWarp ( pCmd , player ) ;
case CMD_MONSTDEATH :
return OnMonstDeath ( pCmd , player ) ;
case CMD_KILLGOLEM :
return OnKillGolem ( pCmd , player ) ;
case CMD_AWAKEGOLEM :
return OnAwakeGolem ( pCmd , player ) ;
case CMD_MONSTDAMAGE :