6156 Commits (0287faeb13f7c5e15b58ea3cea560cd081d4bd85)

Author SHA1 Message Date
staphen 597cde8ff2 Fix item cursor graphic used when generating Rogue's reward from the Slain Hero quest 4 years ago
obligaron aaeee3018f Add Item Highlighting, Screenshot, Pause, Automap and Hide Info Screens Actions to KeyMapper 4 years ago
obligaron be943df46e Keymapper: Add key released support 4 years ago
obligaron 75760382ef Regard preview frame in AnimationInfo 4 years ago
obligaron a7f361de41 AnimationInfo: Change TicksSinceSequenceStarted and relevantAnimationTicksWithSkipping to float 4 years ago
obligaron 35dc64312e Show preview CelSprite for player actions (Introduce PlayerStruct.pPreviewCelSprite and UpdatePreviewFrame) 4 years ago
obligaron 7b535d886e Make LoadPlrGFX check if graphics are already loaded 4 years ago
obligaron 5b9f0f4aaa Introduce GetPlayerGraphicForSpell 4 years ago
obligaron ac0bd7bb58 DrawPlayer: Calculate Width2 later 4 years ago
Stephen C. Wills 7525193a9f Calculate Fireball missile damage in collision logic 4 years ago
SoundChaser83 a7041bb435 Fix Torchant and Hellbat damage range being ignored 4 years ago
SoundChaser83 b52724a15e Fix monster damage potentially being off by 63/64th 4 years ago
ephphatha 8bf05571a1 Dedupe code which determines how much life/mana to restore for potions 4 years ago
Andrew James d3aedf5df1
Split loading of MPQs to handle translations and voice packs (#3922) 4 years ago
Andrew James 8fa04ce651 address performance-unnecessary-value-param 4 years ago
staphen aeddbb7f98 Reset game info after failing to join game 4 years ago
Gleb Mazovetskiy c43aead8d1 Cleanup Diablo-SHA and codec.cpp 4 years ago
Gleb Mazovetskiy 9c084dcb29 codec.cpp: Fix alignment and endianness issues 4 years ago
obligaron 150a4edfdb Settingsmenu: Use two lines if text doesn't fix in one line 4 years ago
obligaron 1fc40aa211 DiabloUI: Fix Handling of UiFlags::NeedsNextElement 4 years ago
obligaron a6842e7340 Reorder options in settingsmenu 4 years ago
Gleb Mazovetskiy e12adf689e Fix windows build 4 years ago
obligaron 5861340925 ZeroTier Submenu: Show "Loading..." info for public games and display if none are found 4 years ago
obligaron 0888546d62 Make DvlNet_SendInfoRequest non blocking 4 years ago
KPhoenix 02dc1f193e
Cleanup missiles.cpp (#3883) 4 years ago
KPhoenix 8e6433f400
Enable Dungeon Messages in Multiplayer (#3872) 4 years ago
staphen 9b32c8d541 Update libzt to the latest version 4 years ago
ephphatha 6a1091ce09 Rename Korean/Romanian translation files so they are used in fallback resolution 4 years ago
Anders Jenbo 2e0a73e967 Disable stand button when in town 4 years ago
ephphatha 14aeeaa24d Don't count invalid items as active items 4 years ago
ephphatha 5fa0dfbc28 Skip loading item locations from file 4 years ago
KPhoenix bb9a20f5e9 Implement unused Long War Bow graphic 4 years ago
staphen d193b90101 Don't deactivate gamepad when graphics settings change 4 years ago
Anders Jenbo 0c109cbfb1 [touch] Update interface scaling when switching fullscreen mode 4 years ago
Anders Jenbo b0252b3339 Make Gamepad cursor independant of hardware mouse 4 years ago
Anders Jenbo 576d946581 Allow use of touch to select world objects 4 years ago
Anders Jenbo 6b2481a76c Touch support on all SDL2 platforms 4 years ago
Andrew James d0756ce872
Use native script for translated language names (#3884) 4 years ago
ephphatha 0cd7c530bc Drop connections when a packet with length 0 header is received 4 years ago
Trihedraf bb68c800bc move FPS display down due to new display of difficulty 4 years ago
Andrew James ab95a29697
Get user preferred languages on apple devices (#3875) 4 years ago
KPhoenix 2881f13b6d
Bugfix: Level 16 Dungeon Message (#3871) 4 years ago
KPhoenix d544a467e6
Show game Difficulty in Automap (#3867) 4 years ago
ephphatha 13c54102e0 Combine Add*Door functions 4 years ago
ephphatha 939df1b9c3 Remove duplicate arguments to Add*Door functions 4 years ago
ephphatha eebea35280 Pass object by reference 4 years ago
qndel 35c5144bde
fix indentation in items table (#3868) 4 years ago
Andrew James fb8467b045
Move platform specific locale lookup code to platform directory (#3862) 4 years ago
Andrew James e1d01aad7c
Replace en_US code with en when searching for user preferred languages (#3859) 4 years ago
ephphatha abe4075a5a Deduplicate code checking if the player is next to a two-tile object 4 years ago