@ -161,7 +161,7 @@ ItemData AllItemsList[] = {
/* */ { IDROP_DOUBLE , ICLASS_WEAPON , ILOC_TWOHAND , ICURS_HUNTERS_BOW , ItemType : : Bow , UITYPE_LONGBOW , N_ ( " Long Bow " ) , N_ ( " Bow " ) , 5 , 35 , 1 , 6 , 0 , 0 , 25 , 0 , 30 , ISPL_NONE , IMISC_NONE , SPL_NULL , false , 250 } ,
/* */ { IDROP_DOUBLE , ICLASS_WEAPON , ILOC_TWOHAND , ICURS_COMPOSITE_BOW , ItemType : : Bow , UITYPE_COMPBOW , N_ ( " Composite Bow " ) , N_ ( " Bow " ) , 7 , 45 , 3 , 6 , 0 , 0 , 25 , 0 , 40 , ISPL_NONE , IMISC_NONE , SPL_NULL , false , 600 } ,
/* */ { IDROP_DOUBLE , ICLASS_WEAPON , ILOC_TWOHAND , ICURS_SHORT_BATTLE_BOW , ItemType : : Bow , UITYPE_NONE , N_ ( " Short Battle Bow " ) , N_ ( " Bow " ) , 9 , 45 , 3 , 7 , 0 , 0 , 30 , 0 , 50 , ISPL_NONE , IMISC_NONE , SPL_NULL , false , 750 } ,
/* */ { IDROP_DOUBLE , ICLASS_WEAPON , ILOC_TWOHAND , ICURS_LONG_WAR_BOW , ItemType : : Bow , UITYPE_BATTLEBOW , N_ ( " Long Battle Bow " ) , N_ ( " Bow " ) , 11 , 50 , 1 , 10 , 0 , 0 , 30 , 0 , 60 , ISPL_NONE , IMISC_NONE , SPL_NULL , false , 1000 } ,
/* */ { IDROP_DOUBLE , ICLASS_WEAPON , ILOC_TWOHAND , ICURS_LONG_BATTLE_BOW , ItemType : : Bow , UITYPE_BATTLEBOW , N_ ( " Long Battle Bow " ) , N_ ( " Bow " ) , 11 , 50 , 1 , 10 , 0 , 0 , 30 , 0 , 60 , ISPL_NONE , IMISC_NONE , SPL_NULL , false , 1000 } ,
/* */ { IDROP_DOUBLE , ICLASS_WEAPON , ILOC_TWOHAND , ICURS_SHORT_WAR_BOW , ItemType : : Bow , UITYPE_NONE , N_ ( " Short War Bow " ) , N_ ( " Bow " ) , 15 , 55 , 4 , 8 , 0 , 0 , 35 , 0 , 70 , ISPL_NONE , IMISC_NONE , SPL_NULL , false , 1500 } ,
/* */ { IDROP_DOUBLE , ICLASS_WEAPON , ILOC_TWOHAND , ICURS_LONG_WAR_BOW , ItemType : : Bow , UITYPE_WARBOW , N_ ( " Long War Bow " ) , N_ ( " Bow " ) , 19 , 60 , 1 , 14 , 0 , 0 , 45 , 0 , 80 , ISPL_NONE , IMISC_NONE , SPL_NULL , false , 2000 } ,
/* */ { IDROP_REGULAR , ICLASS_WEAPON , ILOC_TWOHAND , ICURS_SHORT_STAFF , ItemType : : Staff , UITYPE_SHORTSTAFF , N_ ( " Short Staff " ) , N_ ( " Staff " ) , 1 , 25 , 2 , 4 , 0 , 0 , 0 , 0 , 0 , ISPL_NONE , IMISC_STAFF , SPL_NULL , false , 30 } ,