6764 Commits (010dda42cf413a4cf43557d7b84b74f290b2aeff)

Author SHA1 Message Date
Gleb Mazovetskiy 010dda42cf Remove PCX->CEL conversion 4 years ago
Gleb Mazovetskiy 7e582a5840 DiabloUi: Render focus indicators as PCX 4 years ago
Gleb Mazovetskiy 0c7e36e81a DiabloUI: Clean up portrait loading 4 years ago
Gleb Mazovetskiy 3178dd5158
Replace most uses of `sprintf` with `fmt` (#4837) 4 years ago
Vladimir Olteanu 5a5111f1d8
Refactor CrawlTable (#4833) 4 years ago
Mikołaj Piróg 405d9d18b6
Monster cleanup (#4832) 4 years ago
Gleb Mazovetskiy bd66e7d6d8
pcx_render: Fix line skipping for odd widths (#4828) 4 years ago
Gleb Mazovetskiy 7a58f800f4
DiabloUI: Clean up logo handling (#4830) 4 years ago
Mikołaj Piróg 2e7ff45fbf
Monster global constants cleanup (#4827) 4 years ago
Cesar Canassa 1b3360e98a 🐛 fix town boundaries 4 years ago
k-bar c2432d23e8 Berserk light fix 4 years ago
Gleb Mazovetskiy 5d1a4fd8af `IncProgress`: Do not render bar if not active 4 years ago
Anders Jenbo 223fbe8387 Correctly check size of glpMsgTbl 4 years ago
Anders Jenbo bf47c95fe6 Consistant variable comparisons 4 years ago
Anders Jenbo cb63e0c8e8 Better name for function that weakens Na-Krul 4 years ago
Anders Jenbo e5054a51db Remove useless code 4 years ago
Anders Jenbo 0cc5ee4344 Clean up variable definitions 4 years ago
Cesar Canassa ddafe87ed3 ♻️ Fix inconsistent monster id variables 4 years ago
Trihedraf e002de4d69 show item labels toggle in menu 4 years ago
Anders Jenbo 54598e2a8f CreatePlayer by reference 4 years ago
Anders Jenbo b68fd1ff5e Use player by reference in OperateShrine 4 years ago
Anders Jenbo 488a052ce6 Clean up OperateShrine 4 years ago
Anders Jenbo ba4ee58c9f Pass along bools instead of player index 4 years ago
Anders Jenbo 1c286b5624 Directly call StartMonsterDeath instead of feeding M_StartKill invalid input 4 years ago
Anders Jenbo d82f2ebc9e Pass players by reference instead of an index 4 years ago
Anders Jenbo e47599c45f Clean up BreakBarrel 4 years ago
Anders Jenbo 0d27761ac2 Make _oAnimFlag a boolean 4 years ago
Anders Jenbo 4c62905381 Deduplicate OperateLever 4 years ago
Anders Jenbo 21fd0fb686 Split delta sync from realtime sync 4 years ago
obligaron c955722c32 Fix portal don't deactive on set levels 4 years ago
Anders Jenbo 9d167e22c1 Clean up Operate Door 4 years ago
Vladimir Olteanu 84687fec42 Remove spurious "I can't cast that here" 4 years ago
Anders Jenbo b3b5d16633 Clean up DrawPlayerIconHelper 4 years ago
k-bar 842a6e3d7e [Hellfire bug] fix Fire Ring trap 4 years ago
Anders Jenbo f5e7a98fbf Avoid using -1 as a discriminator 4 years ago
Anders Jenbo 147cb426c8 Fix traps and monsters hitting monsters 4 years ago
obligaron 0d2a23254e
Use binaryformat for demofile (#4799) 4 years ago
k-bar 618c478620 fallen fear absolute dMonster id 4 years ago
Anders Jenbo eb7673e0ee
Fix building on VS2017 (#4795) 4 years ago
Vladimir Olteanu 2588cc12d7
Reduce reliance on `bool done` for control flow, part 2 of x (#4741) 4 years ago
obligaron 88a0b5ba60 IsValidLevelForMultiplayer: Fix last set level is wrongly assumed as invalid 4 years ago
obligaron 7a27fcd249 Fix pfile_compare_hero_demo: Close MpqWriter before reading (for comparsion) 4 years ago
k-bar 05bcfd4ad6 FallenFear retreat distance based on level 4 years ago
obligaron d94380953e Fix automap not saved in multiplayer quest/set-maps 4 years ago
obligaron 3cb55c95a4 DebugCmdLoadQuestMap: Don't load entry quest lvl if the hero is already on this level 4 years ago
k-bar 6a6f1263dc lazarus minion missile fix 4 years ago
obligaron 07de7e2d7c Fix "Restart in Town" when dying on a quest/set map 4 years ago
k-bar 4bb6bfbf79 fix fallen retreat direction bug 4 years ago
k-bar 046bd0c356 M_FallenFear refactor 4 years ago
Anders Jenbo 72656b3011 Move path and palette to the engine folder 4 years ago