* Fixes Right Stick cursor movement
* Fixes cursor flicker when moving the cursor while moving the character
* Fixes START + SELECT menu
* Makes SELECT act as Escape in the in-game menu
Fixes#930
Now diablo.h is treated in the same way as all other header files of
Source, as it only contains the declarations of global variables and
functions of diablo.cpp.
Besides consistency, this also enables mods to include diablo.h just
like any other header file without having to include every header file
(and without having to include C++ specific aspects of the now all.h).
1. Makes START a modifier key.
2. Main modifier actions are now displayed as hints while the modifier is pressed.
3. Mouse simulation now available on all controllers:
SELECT + D-Pad to move mouse
SELECT + Left/Right should button to click
START + | Action
---------- | ------
SELECT | Menu
UP | Menu
DOWN | Map
LEFT | Character info
RIGHT | Inventory
B (Bottom) | Spell book
Y (Left) | Quest log
This makes all actions available on controllers without sticks and ZL/ZR.
- Fix double events
- Fix ignored events
- Allow moving diagonal in the inventory
- Fix mouse wobbling in inventory when scalling
- Make controler actions cursor independants
- Make sure secoundery and primery key doesn't fire each others events
- Highlight both primary and secondary target
- Automatic switch between controller and keyboard+mouse
- Allow the user to change facing direction when blocked
- Make code event based instead of relying on time outs