114 Commits (00a761fa2dcc96aa8b9afe7bb1bd87fbaa000a38)

Author SHA1 Message Date
Anders Jenbo d749e5e6f2 Gard against overflows in UI 6 years ago
BDC 62de5f1600 Refactor DiabloUI to dynamic C++03 compatible code 6 years ago
Anders Jenbo 5a7d86b46e Make ScrollBarArrowFrame C++03 compatible 6 years ago
Anders Jenbo 8726e80199 Make controller enums C++03 compatible 6 years ago
Anders Jenbo dc8be6c0ab
C++03 compatibility (#736) 6 years ago
Anders Jenbo 7a90b9102a When needed, clear buffer before rendering menu 6 years ago
Anders Jenbo ca82f81582 Move menu elements to the center of the screen 6 years ago
Anders Jenbo 69ad34f58f Consistently use NULL instead of nullptr 6 years ago
Manuel Alfayate Corchete 03662be548
Remove atexit() calls and implement a diablo_deinit() function instea… (#694) 6 years ago
Anders Jenbo 82f72713ed Load current heros level from save game when on difficulty screen 6 years ago
Anders Jenbo e6f1faea0e Revert "Correctly detect player level on difficulty selection screen (#626)" 6 years ago
SeanHenderson e6b6501079
Correctly detect player level on difficulty selection screen (#626) 6 years ago
Gleb Mazovetskiy 1eefe841b6 mainmenu: Focus on the exit item before exiting 6 years ago
Gleb Mazovetskiy 803217538a DiabloUI: Fix software scaling along the X axis 6 years ago
Anders Jenbo 3ad7e21e71 Fix flashing menu transitions 6 years ago
Anders Jenbo 32d91cb446 Render menu directly to the output surface 6 years ago
Anders Jenbo 3f3dae87e1 Fix MSVC build 6 years ago
Anders Jenbo 118e3668b4 Remove unused code 6 years ago
Anders Jenbo 08aa6a860a Move generic helpers out of miniwin 6 years ago
Anders Jenbo 67c58583d8 Implement fullscreen toggeling via alt+enter 6 years ago
Anders Jenbo baf2d14440 Remove unused parts of miniwin 6 years ago
Anders Jenbo 913de17a56 Use SDL_Color nativly instead of converting betwen it and PALETTEENTRY 6 years ago
Anders Jenbo 8d0c600e27 Fix compiler warning 6 years ago
Anders Jenbo 3703978483 Fix SDL1 build 6 years ago
Anders Jenbo d04e0e44bb Implement scroll wheel navigation 6 years ago
Anders Jenbo 2c541816e6 Track the mouse through the life of the application 6 years ago
Anders Jenbo faaddcfd28 Allow controller events to also interupt attract mode 6 years ago
Anders Jenbo c3f283429b Fix high CPU load when game is minimized 6 years ago
Anders Jenbo 0bc40c6799 Remove DUMMY notice from UiProfileGetString 6 years ago
Anders Jenbo 961e7f58c4 Implement UI errors 6 years ago
Anders Jenbo 16d3fa69c6 Fix checking if sound is playing 6 years ago
Anders Jenbo 1ebeaa7cd7 Fix missing sounds in menu 6 years ago
Anders Jenbo e847108b78 Clean up event handeling 6 years ago
Anders Jenbo f9d4073620 Detect when gamepads are added or removed 6 years ago
Fabian Bieler 8ee3e75199 Do not limit clipboard paste to 31 characters. 6 years ago
rsn8887 d63c61e27c Add virtual keyboard support on Switch 6 years ago
Anders Jenbo c3072c9373 Correct fade delay 6 years ago
Anders Jenbo 0127478673 Improve frame delay for non-v-synced rendering 6 years ago
Anders Jenbo aa23194591 Calculate fade based on frame level time 6 years ago
Anders Jenbo 4532f009ff Remove old anti-cheat code from save function 6 years ago
Gleb Mazovetskiy ddce870dda Handle scaling for SDL1 (#370) 6 years ago
Anders Jenbo 45844b71ae Make controls more responsive 6 years ago
Gleb Mazovetskiy a2e821d241 Game controller support 6 years ago
Mathieu Maret 90e60654fe fix rest on the GUI 6 years ago
Guillaume Roche 1bfd062b3c Fix some write-strings warnings 6 years ago
Anders Jenbo b23e1ea527 Unload art fonts 7 years ago
Anders Jenbo a8e4db538f Display SDL error messages in UI dialog 7 years ago
Anders Jenbo 73a7a1ae6d Remove unimplemented functions that aren't needed with SDL 7 years ago
Anders Jenbo ba9288c6cf Unify error dialogs, for looks and portability 7 years ago
Gleb Mazovetskiy b536d0efa2 DiabloUI: Handle logo like all the other elements 7 years ago