8509 Commits (000a04ad4d5db7cb868ca00dd7beba20ae27c09c)
 

Author SHA1 Message Date
ephphatha 000a04ad4d Cleanups from https://github.com/diasurgical/devilutionX/pull/3980 4 years ago
staphen 3546b41be0 Introduce NOEXIT build option to disable Quit Game options in menus 4 years ago
staphen df830f6495 Save settings before leaving the settings menu 4 years ago
ephphatha 32d397eb2a Add max_size checks when adding missiles to allow for limited size containers 4 years ago
ephphatha d3c42544a6 Address warnings/dead code 4 years ago
staphen ca93d852d2 Fix comparison checking for invalid quest state in DeltaSyncJunk 4 years ago
Trihedraf cf15e2cdc7 Improve Visual Studio Instructions 4 years ago
staphen dcb376d284 Fix blinking when position desyncs during E/W movement 4 years ago
obligaron c68eeb25cc Add additional missiles to save game 4 years ago
obligaron 234a053863 Change Missiles Array to std::list 4 years ago
obligaron a45eca5d40 Remove unused ChainStruct 4 years ago
obligaron 0ed8c941de Replace FindParent and use of var4 to identify parent with pParent member in AddMissileParameter 4 years ago
obligaron 1aabcf295b Add AddMissileParameter 4 years ago
obligaron ed5a3b3dcb Remove SyncPositionWithParent 4 years ago
KPhoenix 707d8a1379 Mana Shield 1.07 bugfix revision 4 years ago
M0Rf30 85ea90c2c4 Update Italian localization 4 years ago
egonzalez f0ad46066c Add missing translations 4 years ago
staphen eea5a94ab3 Don't sync position on dead monsters 4 years ago
ephphatha 3bc2eb8471 Use ObjectAtPosition when highlighting from gamepad movement 4 years ago
ephphatha 5c4f6d80e8 Use Point/range iterator in FindItemOrObject 4 years ago
ephphatha fb21ffb635 Define a column major iterator for code requiring that iteration order. 4 years ago
ephphatha 8a0f81ec12 Pass regionId to TFit_Obj3 to extract reference to themes global 4 years ago
ephphatha 3e991fc9a8 Use Point/range iterator in CheckThemeObj3 4 years ago
ephphatha 4eec1bd40c Refactor trap target loop to use range iterator 4 years ago
ephphatha c4c664c6be Add class to allow iterating over all points in a rectangle 4 years ago
ephphatha c1c56c111f Handle runtime_errors thrown by std::locale constructor 4 years ago
Robin b2a623f229
msg: add documentation of cmd_id enum (#3960) 4 years ago
Felipe Wannmacher 6e32bf9794
changed spell circle ui (#3963) 4 years ago
staphen e0a3c553b4 Add window focus logic for SDL1 4 years ago
staphen 6418d7a2f0 Detect window focus state to mute automatically when starting audio 4 years ago
staphen a7bca3a1ec Extend window focus mute to cinematic audio 4 years ago
staphen 470c8c47f4 Force unpause when window focus gained in UI menus 4 years ago
staphen f085aa1aad Use mute()/unmute() instead of setVolume() 4 years ago
Felipe Wannmacher 1ca5e5681b
Added UWP to appveyor.yaml (#3959) 4 years ago
Felipe Wannmacher 8efbcf2058
Xbox One/Series support (#3946) 4 years ago
KPhoenix b01d939d29 Fix LArrow Behavior 4 years ago
staphen b85485b8f3 Resolve game crash when syncing Diablo items in Hellfire games 4 years ago
obligaron 6d7334886d Fix preview frame when player can't walk to desired location 4 years ago
KPhoenix e0cd19c011
Fix death animation frames for Warrior/Barbarian (#3954) 4 years ago
KPhoenix 34266ff4c7
Show correct death animation (#3953) 4 years ago
obligaron b3a9760bda Keymapper: Add mouse support 4 years ago
obligaron 2843d99485 Fix walk stuttering with Preview Frame 4 years ago
Gleb Mazovetskiy 8ce55bab6c tools/build_and_install_smpq.sh: Bump StormLib 4 years ago
staphen 5b21e0188f Fix order of operations during game initialization 4 years ago
Gleb Mazovetskiy 0287faeb13 Work around MSVC+CMake+LTO bug 4 years ago
staphen 597cde8ff2 Fix item cursor graphic used when generating Rogue's reward from the Slain Hero quest 4 years ago
obligaron aaeee3018f Add Item Highlighting, Screenshot, Pause, Automap and Hide Info Screens Actions to KeyMapper 4 years ago
obligaron be943df46e Keymapper: Add key released support 4 years ago
obligaron 75760382ef Regard preview frame in AnimationInfo 4 years ago
obligaron a7f361de41 AnimationInfo: Change TicksSinceSequenceStarted and relevantAnimationTicksWithSkipping to float 4 years ago