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@ -34,9 +34,6 @@ bool MissilePreFlag;
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namespace { |
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ChainStruct chain[MAXMISSILES]; |
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int numchains; |
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int AddClassHealingBonus(int hp, HeroClass heroClass) |
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{ |
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switch (heroClass) { |
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@ -1226,12 +1223,6 @@ void InitMissiles()
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AvailableMissiles[i] = i; |
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ActiveMissiles[i] = 0; |
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} |
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numchains = 0; |
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for (auto &link : chain) { |
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link.idx = -1; |
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link._mitype = MIS_ARROW; |
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link._mirange = 0; |
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} |
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for (int j = 0; j < MAXDUNY; j++) { |
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for (int i = 0; i < MAXDUNX; i++) { // NOLINT(modernize-loop-convert)
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dFlags[i][j] &= ~DungeonFlag::Missile; |
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