269 Commits (xad)

Author SHA1 Message Date
Anders Jenbo def2253386 ♻️ Move monster.h related structs and enums and apply propper types 5 years ago
Anders Jenbo d6ec6395e0 ♻️ change QuestTalkData in to an array of _speech_id 5 years ago
Anders Jenbo 8d6d508222 Correct some incorrect bool operations 5 years ago
Anders Jenbo 1284333765 ♻️ Use explicit types and remove globals from save file logic 5 years ago
Anders Jenbo 783e4a70b1 ♻️ Strongly type items structures 5 years ago
Juliano Leal Goncalves 19f46b9f6c 🚚 Move 'PlayerStruct' to 'player.h' 5 years ago
Juliano Leal Goncalves 2c14908cf4 🚚 Move 'ItemStruct' to 'items.h' 5 years ago
Anders Jenbo 39999791b3 Revamp ini options and sync in multiplayer 5 years ago
qndel ba37c8618f
fixtypos (#1053) 5 years ago
Anders Jenbo 61729c1eb6 Clean up missile types 5 years ago
Anders Jenbo 173d9c5b1d Use sized types for network messages 5 years ago
Anders Jenbo b4e78c5e79 Remove some unused junk 5 years ago
Anders Jenbo 36a196389b Fix remaning basic compiler errors and warnings 5 years ago
qndel 6e096143f0 Add no-light define and fix usage 5 years ago
Anders Jenbo 06b7c78406 Notes of untimly header cleanups 5 years ago
Andi 03b989f6f4 Dynamic speed scrolling text (#985) 5 years ago
FluffyQuack e3d1b19761 A bunch of comments explaining how variables are used. Mainly for structs.h, but a tiny bit for movement code and game loop as well. 5 years ago
Anders Jenbo 0c01aa9928 [hellfire] M_TryH2HHit 5 years ago
Anders Jenbo 4ffbb32952 [hellfire] Allow continuing Diablo saves in Hellfire and vice versa 5 years ago
Anders Jenbo 0c96e32f19 Unify all defines, enums and structs 5 years ago
Anders Jenbo 01590d3757 Merge a section of the Hellfire item and quest code 5 years ago
Anders Jenbo e609e170d0 Merge a large chunk of Hellfire the code paths 5 years ago
Anders Jenbo 61a580588c Unify save game loading 5 years ago
Anders Jenbo e06259a691 [hellfire] MonsterMHit 5 years ago
Anders Jenbo d20eddf48e Unifcy a chunk of Hellfire's code pathts 5 years ago
Gleb Mazovetskiy a091a56e8e
Remove MAX_PATH restriction (#898) 5 years ago
Gleb Mazovetskiy 619d90bcca Make _SNETVERSIONDATA char* fields const 5 years ago
Gleb Mazovetskiy ec329e645c Fix all "no-write-strings" warnings 5 years ago
Anders Jenbo 57f0f5f4c7 Handle hellfire save game differences 6 years ago
Anders Jenbo f6b178a965 Fix PkPlayerStruct size 6 years ago
Anders Jenbo 43f9e71acb Unify player structures 6 years ago
Anders Jenbo a6b22cc1bc Fix compatability with D1 saves 6 years ago
qndel b81d2eb831
some cleanups (#2099) 6 years ago
qndel ed92ca7861 fix sync struct 6 years ago
Anders Jenbo e0a94686b0 Add game speed to multiplayer 6 years ago
Tyler d7ca28ff8e Added single-player difficulty menu. 6 years ago
Troy Bronzan 5b1b5fa8ae Fixed monster to hit and unique monster ac difficulty bonus. 6 years ago
Anders Jenbo 2b5b5ca785
Remove problematic packing 6 years ago
Joel Falcou 64d26a7934 Sanitize use of namespace 6 years ago
Anders Jenbo 30f4f1d71b Add struct for CornerStone 6 years ago
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 6 years ago
qndel 5191237f42
enums and stuff (#2024) 6 years ago
Anders Jenbo 53ccf38a8c Bool types 6 years ago
Gleb Mazovetskiy 82845004cc Ensure _HASH/BLOCKENTRY are 16-bytes and aligned 6 years ago
Anders Jenbo 8491a67135 [hellfire] NetSendCmdMonDmg 6 years ago
Anders Jenbo 0383f9abcd Add documentation to more files 6 years ago
Anders Jenbo d6f70c56ce Format files 6 years ago
Anders Jenbo 6e9987cc93 Rename dsound and it nolonger reflects DirectSound 6 years ago
qndel 3770c8551d max walkpath (#1996) 6 years ago
qndel f57af2fa7d tMsgSaid type change 6 years ago