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@ -396,14 +396,14 @@ static void LoadPlayer(int i)
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tbuff += 1; |
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pPlayer->pOriginalCathedral = true; |
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} |
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tbuff += 2; // Avalible bytes
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tbuff += 2; // Available bytes
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CopyShort(tbuff, &pPlayer->wReflections); |
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tbuff += 14; // Avalible bytes
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tbuff += 14; // Available bytes
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CopyInt(tbuff, &pPlayer->pDiabloKillLevel); |
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CopyInt(tbuff, &pPlayer->pDifficulty); |
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CopyInt(tbuff, &pPlayer->pDamAcFlags); |
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tbuff += 20; // Avalible bytes
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tbuff += 20; // Available bytes
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// Omit pointer _pNData
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// Omit pointer _pWData
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@ -1263,14 +1263,14 @@ static void SavePlayer(int i)
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CopyChar(&pPlayer->pBattleNet, tbuff); |
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CopyChar(&pPlayer->pManaShield, tbuff); |
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CopyChar(&pPlayer->pOriginalCathedral, tbuff); |
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tbuff += 2; // Avalible bytes
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tbuff += 2; // Available bytes
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CopyShort(&pPlayer->wReflections, tbuff); |
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tbuff += 14; // Avalible bytes
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tbuff += 14; // Available bytes
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CopyInt(&pPlayer->pDiabloKillLevel, tbuff); |
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CopyInt(&pPlayer->pDifficulty, tbuff); |
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CopyInt(&pPlayer->pDamAcFlags, tbuff); |
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tbuff += 20; // Avalible bytes
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tbuff += 20; // Available bytes
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// Omit pointer _pNData
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// Omit pointer _pWData
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