Anders Jenbo
|
8e8e31627f
|
🐛 Only load hotkeys on new game
|
5 years ago |
Anders Jenbo
|
12658a0b3d
|
🐛 Fix console output on Windows and SDL1 targets
Fixes #921
|
5 years ago |
Trihedraf
|
a4c34112af
|
🚩 Add ini toggle for FPS Limit. Enabled by default. (#1165)
|
5 years ago |
Trihedraf
|
049b9325c4
|
Add ini toggle for All Quests for Single Player. Disabled by default.
|
5 years ago |
Juliano Leal Goncalves
|
95ae8fd5c6
|
✨ Autoequip items on purchase
|
5 years ago |
Juliano Goncalves
|
fc1d9b684f
|
✨ Allow shift+click moving to inventory
|
5 years ago |
Juliano Goncalves
|
5287d6e329
|
✨ Allow shift+click moving to belt
|
5 years ago |
Anders Jenbo
|
def2253386
|
♻️ Move monster.h related structs and enums and apply propper types
|
5 years ago |
Anders Jenbo
|
08a9746d56
|
🐛 Fix Leoric not saying his infamous line
|
5 years ago |
Juliano Leal Goncalves
|
6ec679319e
|
🚩 Add ini toggle for auto-equip item sounds. Disabled by default.
|
5 years ago |
Juliano Leal Goncalves
|
103cde53ff
|
♻️ Make options struct hierarchical
|
5 years ago |
Juliano Leal Goncalves
|
eef97eaabb
|
🚩 Add ini toggle for auto-equipping jewelry. Disabled by default.
|
5 years ago |
Juliano Leal Goncalves
|
8bf5ef131e
|
🚩 Add ini toggle for auto-equipping shields. Disabled by default.
|
5 years ago |
Juliano Leal Goncalves
|
08eff92412
|
🚩 Add ini toggle for auto-equipping helms. Disabled by default.
|
5 years ago |
Juliano Leal Goncalves
|
70db53644e
|
🚩 Add ini toggle for auto-equipping armor. Disabled by default.
|
5 years ago |
Juliano Leal Goncalves
|
b8a6e0ebfe
|
🚩 Add ini toggle for auto-equipping weapons. Enabled by default.
|
5 years ago |
Anders Jenbo
|
a893ab5e81
|
💚 fix build
|
5 years ago |
Yuri Pourre
|
2351bb368d
|
QoL: Fill mana when speaking with Adria (#1143)
|
5 years ago |
Xadhoom
|
12c7b715cd
|
Add test for vanilla pfile_write_hero()
|
5 years ago |
Anders Jenbo
|
a102877a44
|
🐛 Fix upscaling not appearing in ini by default
|
5 years ago |
qndel
|
12dddc4e8f
|
✨ Preserve active spell and hotkeys across games
|
5 years ago |
Andi
|
7368778cb2
|
Remove items dropping before entering level (#1010)
|
5 years ago |
qndel
|
2d055e3a2e
|
✨ Auto pickup gold
|
5 years ago |
Anders Jenbo
|
e280432b92
|
🚨 Fix all SDL1 warnings
|
5 years ago |
Anders Jenbo
|
dd73ff2cf0
|
🚩 Add option for disabeling frindly fire (#1104)
|
5 years ago |
qndel
|
82ab76b22b
|
✨ Experience bar
|
5 years ago |
qndel
|
be895274dc
|
✨ Monster health bar
|
5 years ago |
Juliano Leal Goncalves
|
37466890e0
|
♻️ Extract 'ItemStruct.isEmpty()' function
|
5 years ago |
Anders Jenbo
|
ff0bb98ea2
|
🚸 Close panels when hitting esc
|
5 years ago |
Anders Jenbo
|
5edc6fc4f1
|
[diablo/hellfire] 🐛 Make cursor moving consistent when toggling panels
Fixes #1055
|
5 years ago |
Anders Jenbo
|
fe0295fa2e
|
🚩 Move barbarian and bard test options to the ini
|
5 years ago |
Anders Jenbo
|
ab72e74645
|
🐛 Correct saving the render size
|
5 years ago |
Anders Jenbo
|
c71efb5960
|
✅ Better assertions on item generation tests
[Diablo/Hellfire] Also clear PkItemStruct when calling PackItem() to
avoid garbage data ending up in the saves.
|
5 years ago |
Anders Jenbo
|
39999791b3
|
Revamp ini options and sync in multiplayer
[NetMsg]
F12=Now you DIE!
F11=Here's something for you.
F10=Follow me.
F9=I need help! Come Here!
[Game]
Speed=50
Fast Walk=1
Grab Input=0
Theo Quest=0
Cow Quest=0
[Audio]
Sound Volume=0
Music Volume=0
Walking Sound=1
[Graphics]
Fullscreen=1
Fit to Screen=1
Scaling Quality=2
Integer Scaling=0
Vertical Sync=1
Blended Transparency=1
Gamma Correction=100
Color Cycling=1
[Diablo]
Intro=0
[Hellfire]
Intro=0
SItem=
[Phone Book]
Entry1=127.0.0.1
[Network]
Bind Address=0.0.0.0
|
5 years ago |
Anders Jenbo
|
36a196389b
|
Fix remaning basic compiler errors and warnings
|
5 years ago |
Anders Jenbo
|
90d59998f2
|
Correctly handle mouse leaving the window
|
5 years ago |
Anders Jenbo
|
0da09df7d6
|
Fix a few compiler warnings
|
5 years ago |
Anders Jenbo
|
5593ca2982
|
Fix loading order of poison water palette
Fixes #593
|
5 years ago |
Anders Jenbo
|
3dae37501c
|
Fix partial screen updating
|
5 years ago |
Anders Jenbo
|
327042c2e5
|
Strip out debug features from the release builds
leveldebug and lightmax still remains
|
5 years ago |
pionere
|
f5c1079d6f
|
eliminate unused code
|
5 years ago |
FluffyQuack
|
790c8e17e5
|
Implemented blended tranparency
|
5 years ago |
Anders Jenbo
|
e3d85b9dfb
|
Fix starting a game
|
5 years ago |
qndel
|
ab9911064f
|
unify checks for single and multiplayer
|
5 years ago |
Juliano Goncalves
|
20c44a08ca
|
Spend all stat points with shift click
|
5 years ago |
qndel
|
c0f5749728
|
Fix RNG diverging during level generation depending on the code path
The consequences has mostly mitigated after wards, but this will make things make more sens when analysing the state of the code.
|
5 years ago |
qndel
|
20a96d3ef3
|
typos (#989)
|
5 years ago |
Anders Jenbo
|
dcde3cd3c8
|
Fix old save games where some monsters hade 0 instea of NO_LIGHT
|
5 years ago |
Anders Jenbo
|
9c0bc202c8
|
Fix additional wrong checks for monsters lights
|
5 years ago |
qndel
|
eb43bfb9a3
|
Sync monster light posistion when loading a level
|
5 years ago |