119 Commits (xad)

Author SHA1 Message Date
Anders Jenbo e280432b92 🚨 Fix all SDL1 warnings 5 years ago
Gleb Mazovetskiy d55a1c8a7d
Pass CelOutputBuffer to game text printing (#1095) 5 years ago
Gleb Mazovetskiy 83ce7c27af Enginify `trans_rect` 5 years ago
Gleb Mazovetskiy 188d3d5ec0 automap: Migrate away from gpBuffer/gpBufEnd 5 years ago
Gleb Mazovetskiy e5d7571ea7 Cleanup: Remove ENG_set_pixel function 5 years ago
pionere f5c1079d6f eliminate unused code 5 years ago
pionere d5a0fa8e85 get rid of a few warnings 5 years ago
qndel ab9911064f unify checks for single and multiplayer 5 years ago
Joerg Wissen 25a8d5be6b
Added feature to show all players on automap. (#977) 5 years ago
Anders Jenbo c802cbdc4d Merge more Hellfire code paths 5 years ago
Anders Jenbo d20eddf48e Unifcy a chunk of Hellfire's code pathts 5 years ago
Anders Jenbo 38dbcf7641 Format source 5 years ago
Anders Jenbo 30e61ed9a0 Reorder automap.cpp 5 years ago
Anders Jenbo b459c8254b Correct search item panel offset 6 years ago
Anders Jenbo e9de54fb5a Calculate position of item highlighting 6 years ago
qndel b81d2eb831
some cleanups (#2099) 6 years ago
pionere fa718398a3 map type 6 years ago
Anders Jenbo e6ac9d379d Correct automap rendering for all resolutions dynamically 6 years ago
Anders Jenbo 8c2fb7605e
Use defines for tile and screen related magic numbers 6 years ago
Robin Eklind 452d6d25cc docs: add function documentation to automap.cpp 6 years ago
Anders Jenbo 6704657e71 Apply sematic codestyle 6 years ago
Anders Jenbo f1c216e688 Make player struct x/y fields match monster struct 6 years ago
Anders Jenbo 187a021b30
More documentation from sanctuary/notes (#2026) 6 years ago
Anders Jenbo 0383f9abcd Add documentation to more files 6 years ago
Anders Jenbo 3c276a3cd3 Add documentation 6 years ago
galaxyhaxz 81ff8e6287 Metallic hydrogen neural array 6 years ago
Anders Jenbo 20621a0642
add all.h and use in place of diablo.h (#2005) 6 years ago
Anders Jenbo 0c90ad0527 Set bool values TRUE/FALSE 6 years ago
Anders Jenbo 5fa0c5781b Backport cleanups from Hellfire branch 6 years ago
Anders Jenbo 3e7d352fde Format files 6 years ago
Anders Jenbo f8c16a1dcb Only use safe blitting and set gpBufEnd to the correct relative values 7 years ago
qndel ee590ad129 DrawAutomapType cleanup 7 years ago
qndel d4db63ce48 [hellfire] GetAutomapType bin exact (#1777) 7 years ago
qndel 679013a5e1 [hellfire] SearchAutomapItem bin exact (#1779) 7 years ago
qndel 7540cad2b3 some automap 7 years ago
qndel cd1e4d09e5 [hellfire] InitAutomap bin exact 7 years ago
qndel 29822058c5 [hellfire] DrawAutomapGame bin exact 7 years ago
qndel 5253e28584 InitAutomap cleanup 7 years ago
Anders Jenbo e24cbb2423 Clean up init_disable_screensaver 7 years ago
Anders Jenbo 5ab9f4609a Clean up signedness 7 years ago
Anders Jenbo 3bc8ba66b0 Use defines for more screen geometry values 7 years ago
Anders Jenbo 32a51d17ca Align function signatures with PSX symbols 7 years ago
Manuel K 97c1edd3a0 Use BUFFER_WIDTH 7 years ago
Manuel K df1d049ae3 Use SCREEN_Y 7 years ago
Manuel K 896933f55e Replace magic number 352 with VIEWPORT_HEIGHT (#1232) 7 years ago
Anders Jenbo 565bb5aa7d Adust dFlag enums 7 years ago
Anders Jenbo 438eec5017 Clean up SetAutomapView 7 years ago
Anders Jenbo aa2752839a Clean up switch style 7 years ago
Anders Jenbo abeaa75c5f Clean up automap.cpp 7 years ago
Robin Eklind 0757eb4774 GetAutomapType bin exact 7 years ago