486 Commits (mutiny)

Author SHA1 Message Date
Anders Jenbo 991f26f2c6 Deduplicate scrollrt.cpp 7 years ago
Anders Jenbo 3fe2d08940 Deduplicate monster drawing 7 years ago
Anders Jenbo dfbce7b2ce Deduplicate drawing players 7 years ago
Anders Jenbo 305484156e Deduplicate drawign items, remove pBuff from scrollrt_draw_e_flag() 7 years ago
Anders Jenbo 8f916e4d1f Merge town_draw_town_all() with scrollrt_draw_dungeon() 7 years ago
Anders Jenbo 40fa2f6596 Merge east-flag functions 7 years ago
Anders Jenbo 16820106bc Merge town_draw() with scrollrt_draw() 7 years ago
Anders Jenbo f8c16a1dcb Only use safe blitting and set gpBufEnd to the correct relative values 7 years ago
Anders Jenbo 2079b67475 Drop dpiece_defs_map_1 memory access optimization 7 years ago
Anders Jenbo bfe0a54f4a Merge T_DrawView and T_DrawGame with there scrollrt variants 7 years ago
Anders Jenbo 7ab68036f2 Remove extra flag and double call to draw function 7 years ago
Anders Jenbo c4a7df80a7 Use CelDraw function for rendering instead of CelBlit 7 years ago
Anders Jenbo 337bc9b125 Render text in screen cordinates instead of buffer offsets 7 years ago
Anders Jenbo ad7a621e5f Drop PitchTbl to avoid resolution restriction 7 years ago
Anders Jenbo e695c0d9ea Combine zoomed and standard view 7 years ago
Anders Jenbo d4e3b573d0 Allow for adjustable resolutions 7 years ago
Anders Jenbo 9e1b161bc0 Unify upper and lower screen rendering 7 years ago
Anders Jenbo 8ed4515727 Strip clipping from town and scroll 7 years ago
Anders Jenbo 11e8df8f6c Deduplicate missile rendering code 7 years ago
Anders Jenbo feeae23076 Prevent infinit recursion in UiOkDialog 7 years ago
Anders Jenbo 6597688eac Rename cell functions 7 years ago
galaxyhaxz 3c7a08a336
Fix function order [scrollrt.cpp] (#1800) 7 years ago
arczi84 1ab2fb2666 Endian madness 7 years ago
Anders Jenbo ba9288c6cf Unify error dialogs, for looks and portability 7 years ago
qndel 562d5ee073 [hellfire] DrawClippedMissile 7 years ago
qndel 0b40e796c0 [hellfire] DrawMissile bin exact 7 years ago
qndel ca1b5ce485 [hellfire] DrawObject bin exact 7 years ago
qndel 83a04341ca [hellfire] DrawClippedObject bin exact 7 years ago
qndel 0fb6025948 scrollrt_draw_lower_2 cleanup 7 years ago
qndel 2dadb3e3a3 scrollrt_draw_lower cleanup 7 years ago
Anders Jenbo 1d03064fee Clean up sound code 7 years ago
Anders Jenbo 88813c4042 Strip some now unused parts of miniwin and windows api 7 years ago
Robin Eklind d16f603537 all: remove unused storm imports 7 years ago
qndel 965c4dfd94 [hellfire] some new missiles2 (#1692) 7 years ago
Anders Jenbo d26fe48942 [hellfire] Correct player structure and related functions 7 years ago
qndel 6cf1da4045 Apply enums to _mFlags 7 years ago
qndel a17e34c4bf applied enums to _pmode and untangled ifs 7 years ago
Anders Jenbo 1ebf8fe27d Remove unused fallbacks 7 years ago
Anders Jenbo f605138c79 Strip ASM code 7 years ago
Alex Yatskov f1da6e6a38 Fix invalid file and line constants (#222) 7 years ago
Anders Jenbo 9d3ce818f0 Correct BOOLS 7 years ago
Anders Jenbo 6fba17eec5 Correct GLOBAL types based on PSX SYM 3 7 years ago
Anders Jenbo 5ab9f4609a Clean up signedness 7 years ago
Sergey Semushin 843ae57592 Make scrollrt_draw_dungeon bin exact. 7 years ago
Joan Karadimov f695061d05 Replace resolution-related hard-coded numbers with constants 7 years ago
Anders Jenbo 3bc8ba66b0 Use defines for more screen geometry values 7 years ago
Anders Jenbo a7ad382c10 Get scrollrt_draw_dungeon to min diff 7 years ago
Anders Jenbo 55b5ce883d Clean up unformatted files 7 years ago
Anders Jenbo d2cb6a59e7 Apply scrollrt naming to town.cpp 7 years ago
Anders Jenbo d437d48f66 Align scrollrt_draw_dungeon with cliped versions 7 years ago