Browse Source

Clean up unformatted files

pull/189/head^2
Anders Jenbo 7 years ago
parent
commit
55b5ce883d
  1. 2
      Source/engine.cpp
  2. 12
      Source/lighting.cpp
  3. 8
      Source/lighting.h
  4. 5
      Source/msgcmd.cpp
  5. 102
      Source/scrollrt.cpp
  6. 24
      Source/town.cpp
  7. 4
      Source/town.h

2
Source/engine.cpp

@ -5,7 +5,7 @@
#pragma warning(disable : 4731) // frame pointer register 'ebp' modified by inline assembly code
#endif
char gbPixelCol; // automap pixel color 8-bit (palette entry)
char gbPixelCol; // automap pixel color 8-bit (palette entry)
BOOL gbRotateMap; // flip - if y < x
int orgseed;
int sgnWidth;

12
Source/lighting.cpp

@ -1,7 +1,7 @@
#include "diablo.h"
LightListStruct VisionList[MAXVISION];
unsigned char lightactive[MAXLIGHTS];
BYTE lightactive[MAXLIGHTS];
LightListStruct LightList[MAXLIGHTS];
int numlights;
BYTE lightradius[16][128];
@ -400,7 +400,7 @@ char *pCrawlTable[19] = /* figure out what this is for */
CrawlTable + 2187,
CrawlTable + 2460
};
unsigned char vCrawlTable[23][30] = {
BYTE vCrawlTable[23][30] = {
{ 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 0, 9, 0, 10, 0, 11, 0, 12, 0, 13, 0, 14, 0, 15, 0 },
{ 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 1, 9, 1, 10, 1, 11, 1, 12, 1, 13, 1, 14, 1, 15, 1 },
{ 1, 0, 2, 0, 3, 0, 4, 1, 5, 1, 6, 1, 7, 1, 8, 1, 9, 1, 10, 1, 11, 1, 12, 2, 13, 2, 14, 2, 15, 2 },
@ -425,7 +425,7 @@ unsigned char vCrawlTable[23][30] = {
{ 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 1, 8, 1, 9, 1, 10, 1, 11, 1, 12, 1, 13, 1, 14, 1, 15 },
{ 0, 1, 0, 2, 0, 3, 0, 4, 0, 5, 0, 6, 0, 7, 0, 8, 0, 9, 0, 10, 0, 11, 0, 12, 0, 13, 0, 14, 0, 15 }
};
unsigned char byte_49463C[18][18] = /* unused */
BYTE byte_49463C[18][18] = /* unused */
{
{ 0, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
{ 0, 1, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3 },
@ -447,7 +447,7 @@ unsigned char byte_49463C[18][18] = /* unused */
{ 0, 0, 0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2 }
};
unsigned char RadiusAdj[23] = { 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 4, 3, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0 };
BYTE RadiusAdj[23] = { 0, 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 4, 3, 2, 2, 2, 1, 1, 1, 0, 0, 0, 0 };
void RotateRadius(int *x, int *y, int *dx, int *dy, int *lx, int *ly, int *bx, int *by)
{
@ -723,7 +723,7 @@ void DoVision(int nXPos, int nYPos, int nRadius, BOOL doautomap, BOOL visible)
break;
}
if (nCrawlX >= 0 && nCrawlX <= MAXDUNX && nCrawlY >= 0 && nCrawlY <= MAXDUNY) {
nBlockerFlag = (unsigned char)nBlockTable[dPiece[nCrawlX][nCrawlY]];
nBlockerFlag = (BYTE)nBlockTable[dPiece[nCrawlX][nCrawlY]];
if (!nBlockTable[dPiece[x1adj + nCrawlX][y1adj + nCrawlY]]
|| !nBlockTable[dPiece[x2adj + nCrawlX][y2adj + nCrawlY]]) {
if (doautomap) {
@ -1097,7 +1097,7 @@ void ChangeLight(int i, int x, int y, int r)
void ProcessLightList()
{
int i, j;
unsigned char temp;
BYTE temp;
if (lightflag) {
return;

8
Source/lighting.h

@ -3,7 +3,7 @@
#define __LIGHTING_H__
extern LightListStruct VisionList[MAXVISION];
extern unsigned char lightactive[MAXLIGHTS];
extern BYTE lightactive[MAXLIGHTS];
extern LightListStruct LightList[MAXLIGHTS];
extern int numlights;
extern BYTE lightradius[16][128];
@ -49,8 +49,8 @@ void lighting_color_cycling();
extern char CrawlTable[2749];
extern char *pCrawlTable[19];
extern unsigned char vCrawlTable[23][30];
extern unsigned char byte_49463C[18][18];
extern unsigned char RadiusAdj[23];
extern BYTE vCrawlTable[23][30];
extern BYTE byte_49463C[18][18];
extern BYTE RadiusAdj[23];
#endif /* __LIGHTING_H__ */

5
Source/msgcmd.cpp

@ -10,7 +10,8 @@
// static float msgcmd_init_cpp_value = 0x7F800000;
struct EXTERNMESSAGE {
LIST_LINK(EXTERNMESSAGE) m_Link;
LIST_LINK(EXTERNMESSAGE)
m_Link;
char command[COMMAND_LEN];
void *operator new(size_t n, DWORD extralen, int flags)
{
@ -33,7 +34,7 @@ void *EXTERNMESSAGE::Delete(DWORD flags)
if ((flags & 0x1) && this) {
SMemFree(this, "delete", SLOG_FUNCTION, 0);
}
return this;
return this;
}
static TList<EXTERNMESSAGE> sgChat_Cmd;

102
Source/scrollrt.cpp

@ -13,10 +13,10 @@ DWORD sgdwCursXOld;
DWORD sgdwCursYOld;
char arch_draw_type;
DDSURFACEDESC DDS_desc;
int cel_transparency_active; // weak
int cel_transparency_active;
int level_piece_id;
DWORD sgdwCursWdt;
void(*DrawPlrProc)(int, int, int, int, int, BYTE *, int, int, int, int);
void (*DrawPlrProc)(int, int, int, int, int, BYTE *, int, int, int, int);
BYTE sgSaveBack[8192];
int draw_monster_num;
DWORD sgdwCursHgtOld;
@ -204,7 +204,7 @@ void DrawDeadPlayer(int x, int y, int sx, int sy, int CelSkip, int CelCap, BOOL
for (i = 0; i < MAX_PLRS; i++) {
p = &plr[i];
if (p->plractive && !p->_pHitPoints && p->plrlevel == (unsigned char)currlevel && p->WorldX == x && p->WorldY == y) {
if (p->plractive && !p->_pHitPoints && p->plrlevel == (BYTE)currlevel && p->WorldX == x && p->WorldY == y) {
pCelBuff = p->_pAnimData;
if (!pCelBuff) {
// app_fatal("Drawing dead player %d \"%s\": NULL Cel Buffer", i, p->_pName);
@ -372,50 +372,50 @@ void DrawClippedPlayer(int pnum, int x, int y, int px, int py, BYTE *pCelBuff, i
void DrawView(int StartX, int StartY)
{
if(zoomflag) {
if (zoomflag) {
DrawGame(StartX, StartY);
} else {
DrawZoom(StartX, StartY);
}
if(automapflag) {
if (automapflag) {
DrawAutomap();
}
if(invflag) {
if (invflag) {
DrawInv();
} else if(sbookflag) {
} else if (sbookflag) {
DrawSpellBook();
}
DrawDurIcon();
if(chrflag) {
if (chrflag) {
DrawChr();
} else if(questlog) {
} else if (questlog) {
DrawQuestLog();
} else if(plr[myplr]._pStatPts != 0 && !spselflag) {
} else if (plr[myplr]._pStatPts != 0 && !spselflag) {
DrawLevelUpIcon();
}
if(uitemflag) {
if (uitemflag) {
DrawUniqueInfo();
}
if(qtextflag) {
if (qtextflag) {
DrawQText();
}
if(spselflag) {
if (spselflag) {
DrawSpellList();
}
if(dropGoldFlag) {
if (dropGoldFlag) {
DrawGoldSplit(dropGoldValue);
}
if(helpflag) {
if (helpflag) {
DrawHelp();
}
if(msgflag) {
if (msgflag) {
DrawDiabloMsg();
}
if(deathflag) {
if (deathflag) {
RedBack();
} else if(PauseMode != 0) {
} else if (PauseMode != 0) {
gmenu_draw_pause();
}
@ -545,7 +545,7 @@ void scrollrt_draw_lower(int x, int y, int sx, int sy, int chunks, int eflag)
light_table_index = dLight[x][y];
if (level_piece_id != 0) {
dst = &gpBuffer[sx + 32 + PitchTbl[sy]];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
arch_draw_type = 2;
level_cel_block = pMap->mt[1];
if (level_cel_block != 0) {
@ -602,7 +602,7 @@ void scrollrt_draw_lower(int x, int y, int sx, int sy, int chunks, int eflag)
world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]);
} else {
dst = &gpBuffer[sx + PitchTbl[sy]];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
arch_draw_type = 1;
level_cel_block = pMap->mt[0];
if (level_cel_block != 0) {
@ -641,7 +641,7 @@ void scrollrt_draw_lower(int x, int y, int sx, int sy, int chunks, int eflag)
world_draw_black_tile(&gpBuffer[sx + PitchTbl[sy]]);
} else {
dst = &gpBuffer[sx + PitchTbl[sy]];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
arch_draw_type = 1;
level_cel_block = pMap->mt[0];
if (level_cel_block != 0) {
@ -739,7 +739,7 @@ void scrollrt_draw_clipped_dungeon(BYTE *pBuff, int sx, int sy, int dx, int dy,
pItem = &item[bItem - 1];
if (!pItem->_iPostDraw) {
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS);
if ((unsigned char)bItem <= MAXITEMS) {
if ((BYTE)bItem <= MAXITEMS) {
pCelBuff = pItem->_iAnimData;
if (pCelBuff != NULL) {
pFrameTable = (DWORD *)pCelBuff;
@ -859,7 +859,7 @@ void scrollrt_draw_clipped_dungeon(BYTE *pBuff, int sx, int sy, int dx, int dy,
pItem = &item[bItem - 1];
if (pItem->_iPostDraw) {
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS);
if ((unsigned char)bItem <= MAXITEMS) {
if ((BYTE)bItem <= MAXITEMS) {
pCelBuff = pItem->_iAnimData;
if (pCelBuff != NULL) {
pFrameTable = (DWORD *)pCelBuff;
@ -887,7 +887,7 @@ void scrollrt_draw_clipped_dungeon(BYTE *pBuff, int sx, int sy, int dx, int dy,
}
}
if (bArch != 0) {
cel_transparency_active = (unsigned char)TransList[bMap];
cel_transparency_active = (BYTE)TransList[bMap];
Cel2DecodeLightTrans(pBuff, pSpecialCels, bArch, 64, 0, 8);
}
}
@ -971,7 +971,7 @@ void DrawClippedObject(int x, int y, int ox, int oy, BOOL pre, int CelSkip, int
}
/// ASSERT: assert((unsigned char)bv < MAXOBJECTS);
if ((unsigned char)bv >= MAXOBJECTS)
if ((BYTE)bv >= MAXOBJECTS)
return;
pCelBuff = object[bv]._oAnimData;
@ -1007,7 +1007,7 @@ void scrollrt_draw_clipped_e_flag(BYTE *pBuff, int x, int y, int sx, int sy)
level_piece_id = dPiece[x][y];
light_table_index = dLight[x][y];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
pMap = &dpiece_defs_map_1[IsometricCoord(x, y)];
dst = pBuff;
@ -1060,7 +1060,7 @@ void scrollrt_draw_lower_2(int x, int y, int sx, int sy, int chunks, int skipChu
light_table_index = dLight[x][y];
if (level_piece_id != 0) {
dst = &gpBuffer[sx - (BUFFER_WIDTH * 32 - 32) + PitchTbl[sy]];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
for (i = 0; i < (MicroTileLen >> 1) - 1; i++) {
if (skipChunks <= i) {
level_cel_block = pMap->mt[2 * i + 3];
@ -1093,7 +1093,7 @@ void scrollrt_draw_lower_2(int x, int y, int sx, int sy, int chunks, int skipChu
light_table_index = dLight[x][y];
if (level_piece_id != 0) {
dst = &gpBuffer[sx - BUFFER_WIDTH * 32 + PitchTbl[sy]];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
i = 0;
while (i < (MicroTileLen >> 1) - 1) {
if (skipChunks <= i) {
@ -1126,7 +1126,7 @@ void scrollrt_draw_lower_2(int x, int y, int sx, int sy, int chunks, int skipChu
light_table_index = dLight[x][y];
if (level_piece_id != 0) {
dst = &gpBuffer[sx - BUFFER_WIDTH * 32 + PitchTbl[sy]];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
for (i = 0; i < (MicroTileLen >> 1) - 1; i++) {
if (skipChunks <= i) {
level_cel_block = pMap->mt[2 * i + 2];
@ -1205,7 +1205,7 @@ void scrollrt_draw_clipped_dungeon_2(BYTE *pBuff, int sx, int sy, int skipChunks
pItem = &item[bItem - 1];
if (!pItem->_iPostDraw) {
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS);
if ((unsigned char)bItem <= MAXITEMS) {
if ((BYTE)bItem <= MAXITEMS) {
pCelBuff = pItem->_iAnimData;
if (pCelBuff != NULL) {
pFrameTable = (DWORD *)pCelBuff;
@ -1325,7 +1325,7 @@ void scrollrt_draw_clipped_dungeon_2(BYTE *pBuff, int sx, int sy, int skipChunks
pItem = &item[bItem - 1];
if (pItem->_iPostDraw) {
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS);
if ((unsigned char)bItem <= MAXITEMS) {
if ((BYTE)bItem <= MAXITEMS) {
pCelBuff = pItem->_iAnimData;
if (pCelBuff != NULL) {
pFrameTable = (DWORD *)pCelBuff;
@ -1353,7 +1353,7 @@ void scrollrt_draw_clipped_dungeon_2(BYTE *pBuff, int sx, int sy, int skipChunks
}
}
if (bArch != 0) {
cel_transparency_active = (unsigned char)TransList[bMap];
cel_transparency_active = (BYTE)TransList[bMap];
Cel2DecodeLightTrans(pBuff, pSpecialCels, bArch, 64, CelSkip, 8);
}
}
@ -1371,7 +1371,7 @@ void scrollrt_draw_clipped_e_flag_2(BYTE *pBuff, int x, int y, int skipChunks, s
level_piece_id = dPiece[x][y];
light_table_index = dLight[x][y];
dst = &pBuff[BUFFER_WIDTH * 32 * skipChunks];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
pMap = &dpiece_defs_map_1[IsometricCoord(x, y)];
switch (skipChunks) {
@ -1446,7 +1446,7 @@ void scrollrt_draw_upper(int x, int y, int sx, int sy, int chunks, int capChunks
light_table_index = dLight[x][y];
if (level_piece_id != 0) {
dst = &gpBuffer[sx + 32 + PitchTbl[sy]];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
if (capChunks >= 0) {
level_cel_block = pMap->mt[1];
if (level_cel_block != 0) {
@ -1494,7 +1494,7 @@ void scrollrt_draw_upper(int x, int y, int sx, int sy, int chunks, int capChunks
light_table_index = dLight[x][y];
if (level_piece_id != 0) {
dst = &gpBuffer[sx + PitchTbl[sy]];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
arch_draw_type = 1;
level_cel_block = pMap->mt[0];
if (level_cel_block != 0) {
@ -1536,7 +1536,7 @@ void scrollrt_draw_upper(int x, int y, int sx, int sy, int chunks, int capChunks
light_table_index = dLight[x][y];
if (level_piece_id != 0) {
dst = &gpBuffer[sx + PitchTbl[sy]];
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
arch_draw_type = 1;
if (capChunks >= 0) {
level_cel_block = pMap->mt[0];
@ -1635,7 +1635,7 @@ void scrollrt_draw_dungeon(BYTE *pBuff, int sx, int sy, int capChunks, int CelCa
pItem = &item[bItem - 1];
if (!pItem->_iPostDraw) {
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS);
if ((unsigned char)bItem <= MAXITEMS) {
if ((BYTE)bItem <= MAXITEMS) {
pCelBuff = pItem->_iAnimData;
if (pCelBuff != NULL) {
pFrameTable = (DWORD *)pCelBuff;
@ -1748,7 +1748,7 @@ void scrollrt_draw_dungeon(BYTE *pBuff, int sx, int sy, int capChunks, int CelCa
pItem = &item[bItem - 1];
if (pItem->_iPostDraw) {
/// ASSERT: assert((unsigned char)bItem <= MAXITEMS);
if ((unsigned char)bItem <= MAXITEMS) {
if ((BYTE)bItem <= MAXITEMS) {
pCelBuff = pItem->_iAnimData;
if (pCelBuff != NULL) {
pFrameTable = (DWORD *)pCelBuff;
@ -1769,7 +1769,7 @@ void scrollrt_draw_dungeon(BYTE *pBuff, int sx, int sy, int capChunks, int CelCa
}
}
if (bArch != 0) {
cel_transparency_active = (unsigned char)TransList[bMap];
cel_transparency_active = (BYTE)TransList[bMap];
CelDecodeHdrLightTrans(pBuff, pSpecialCels, bArch, 64, 0, CelCap);
}
}
@ -1853,7 +1853,7 @@ void DrawObject(int x, int y, int ox, int oy, BOOL pre, int CelSkip, int CelCap)
}
/// ASSERT: assert((unsigned char)bv < MAXOBJECTS);
if ((unsigned char)bv >= MAXOBJECTS)
if ((BYTE)bv >= MAXOBJECTS)
return;
pCelBuff = object[bv]._oAnimData;
@ -1893,7 +1893,7 @@ void scrollrt_draw_e_flag(BYTE *pBuff, int x, int y, int capChunks, int CelCap,
level_piece_id = dPiece[x][y];
light_table_index = dLight[x][y];
dst = pBuff;
cel_transparency_active = (unsigned char)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
cel_transparency_active = (BYTE)(nTransTable[level_piece_id] & TransList[dTransVal[x][y]]);
pMap = &dpiece_defs_map_1[IsometricCoord(x, y)];
arch_draw_type = 1;
@ -2584,11 +2584,11 @@ void DrawAndBlit()
int hgt;
BOOL ddsdesc, ctrlPan;
if(!gbRunGame) {
if (!gbRunGame) {
return;
}
if(drawpanflag == 255) {
if (drawpanflag == 255) {
drawhpflag = TRUE;
drawmanaflag = TRUE;
drawbtnflag = TRUE;
@ -2596,7 +2596,7 @@ void DrawAndBlit()
ddsdesc = FALSE;
ctrlPan = TRUE;
hgt = 480;
} else if(drawpanflag == 1) {
} else if (drawpanflag == 1) {
ddsdesc = TRUE;
ctrlPan = FALSE;
hgt = 352;
@ -2607,27 +2607,27 @@ void DrawAndBlit()
drawpanflag = 0;
lock_buf(0);
if(leveltype != DTYPE_TOWN) {
if (leveltype != DTYPE_TOWN) {
DrawView(ViewX, ViewY);
} else {
T_DrawView(ViewX, ViewY);
}
if(ctrlPan) {
if (ctrlPan) {
ClearCtrlPan();
}
if(drawhpflag) {
if (drawhpflag) {
UpdateLifeFlask();
}
if(drawmanaflag) {
if (drawmanaflag) {
UpdateManaFlask();
}
if(drawbtnflag) {
if (drawbtnflag) {
DrawCtrlPan();
}
if(drawsbarflag) {
if (drawsbarflag) {
DrawInvBelt();
}
if(talkflag) {
if (talkflag) {
DrawTalkPan();
hgt = 480;
}

24
Source/town.cpp

@ -1211,12 +1211,12 @@ void T_DrawView(int StartX, int StartY)
{
light_table_index = 0;
cel_transparency_active = 0;
if(zoomflag) {
if (zoomflag) {
T_DrawGame(StartX, StartY);
} else {
T_DrawZoom(StartX, StartY);
}
if(automapflag) {
if (automapflag) {
DrawAutomap();
}
if (stextflag && !qtextflag)
@ -1233,25 +1233,25 @@ void T_DrawView(int StartX, int StartY)
DrawChr();
} else if (questlog) {
DrawQuestLog();
} else if(plr[myplr]._pStatPts != 0 && !spselflag) {
} else if (plr[myplr]._pStatPts != 0 && !spselflag) {
DrawLevelUpIcon();
}
if(uitemflag) {
if (uitemflag) {
DrawUniqueInfo();
}
if(qtextflag) {
if (qtextflag) {
DrawQText();
}
if(spselflag) {
if (spselflag) {
DrawSpellList();
}
if(dropGoldFlag) {
if (dropGoldFlag) {
DrawGoldSplit(dropGoldValue);
}
if(helpflag) {
if (helpflag) {
DrawHelp();
}
if(msgflag) {
if (msgflag) {
DrawDiabloMsg();
}
if (PauseMode != 0 && !deathflag) {
@ -1303,7 +1303,7 @@ void SetTownMicros()
}
}
void T_FillSector(unsigned char *P3Tiles, unsigned char *pSector, int xi, int yi, int w, int h)
void T_FillSector(BYTE *P3Tiles, BYTE *pSector, int xi, int yi, int w, int h)
{
int i, j, xx, yy;
long v1, v2, v3, v4, ii;
@ -1375,7 +1375,7 @@ void T_FillSector(unsigned char *P3Tiles, unsigned char *pSector, int xi, int yi
}
}
void T_FillTile(unsigned char *P3Tiles, int xx, int yy, int t)
void T_FillTile(BYTE *P3Tiles, int xx, int yy, int t)
{
long v1, v2, v3, v4;
@ -1423,7 +1423,7 @@ void T_FillTile(unsigned char *P3Tiles, int xx, int yy, int t)
void T_Pass3()
{
int xx, yy, x;
unsigned char *P3Tiles, *pSector;
BYTE *P3Tiles, *pSector;
for (yy = 0; yy < MAXDUNY; yy += 2) {
for (xx = 0; xx < MAXDUNX; xx += 2) {

4
Source/town.h

@ -19,8 +19,8 @@ void T_DrawGame(int x, int y);
void T_DrawZoom(int x, int y);
void T_DrawView(int StartX, int StartY);
void SetTownMicros();
void T_FillSector(unsigned char *P3Tiles, unsigned char *pSector, int xi, int yi, int w, int h);
void T_FillTile(unsigned char *P3Tiles, int xx, int yy, int t);
void T_FillSector(BYTE *P3Tiles, BYTE *pSector, int xi, int yi, int w, int h);
void T_FillTile(BYTE *P3Tiles, int xx, int yy, int t);
void T_Pass3();
void CreateTown(int entry);

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